using Terraria; using Terraria.ModLoader; namespace FabusMod.Buffs.ShimadaSword.Stacks; public class DreamTwo : ModBuff { public override void SetStaticDefaults() { DisplayName.SetDefault("Dream Sap - Two"); Description.SetDefault(" - Accumulating dreams!\n - A stack of 6 will heal your HP and Mana"); Main.debuff[Type] = false; Main.buffNoTimeDisplay[Type] = false; } public override void Update(Player player, ref int buffIndex) { if (Utils.NextFloat(Main.rand) < 0.4f) { int dust1 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType()); Main.dust[dust1].scale = 1.4f; Main.dust[dust1].velocity.X = 0f; Main.dust[dust1].velocity.Y -= 0.6f; Main.dust[dust1].noGravity = true; int dust2 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType()); Main.dust[dust2].scale = 1.4f; Main.dust[dust2].velocity.X = 0f; Main.dust[dust2].velocity.Y -= 0.6f; Main.dust[dust2].noGravity = true; int dust3 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType()); Main.dust[dust3].scale = 1.4f; Main.dust[dust3].velocity.X = 0f; Main.dust[dust3].velocity.Y -= 0.6f; Main.dust[dust3].noGravity = true; } } }