Fixed crashes for ranged weapons.

Optimized code.
This commit is contained in:
Big Duckie
2022-07-05 16:08:31 -06:00
parent 8f5ec80722
commit eb2cb27e79
51 changed files with 513 additions and 501 deletions
+14 -15
View File
@@ -17,6 +17,7 @@ public class Verano : ModItem
public override void SetDefaults()
{
Item.damage = 60;
Item.DamageType = DamageClass.Ranged;
Item.width = 48;
Item.height = 36;
Item.useTime = 2;
@@ -38,31 +39,29 @@ public class Verano : ModItem
return new Vector2(-12f, -8f);
}
public override bool CanConsumeAmmo(Item ammo, Player player)
public override bool CanConsumeAmmo(Item ammo, Player player)
{
return Utils.NextFloat(Main.rand) >= 0.8f;
}
public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
{
Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(5f));
velocity.X = perturbedSpeed.X;
velocity.Y = perturbedSpeed.Y;
velocity = Utils.RotatedByRandom(velocity, (double)MathHelper.ToRadians(5f));
return true;
}
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ModContent.ItemType<AugmentedUzi>());
val.AddIngredient(ItemID.FragmentVortex, 12);
val.AddTile(TileID.LunarCraftingStation);
val.Register();
CreateRecipe()
.AddIngredient(ModContent.ItemType<AugmentedUzi>())
.AddIngredient(ItemID.FragmentVortex, 12)
.AddTile(TileID.LunarCraftingStation)
.Register();
Recipe val2 = CreateRecipe();
val2.AddIngredient(ModContent.ItemType<VeranoRime>());
val2.AddIngredient(ItemID.GreenDye, 1);
val2.AddTile(TileID.DyeVat);
val2.Register();
CreateRecipe()
.AddIngredient(ModContent.ItemType<VeranoRime>())
.AddIngredient(ItemID.GreenDye)
.AddTile(TileID.DyeVat)
.Register();
}
}