Fixed crashes for ranged weapons.

Optimized code.
This commit is contained in:
Big Duckie
2022-07-05 16:08:31 -06:00
parent 8f5ec80722
commit eb2cb27e79
51 changed files with 513 additions and 501 deletions
@@ -16,6 +16,7 @@ public class StormBow : ModItem
public override void SetDefaults()
{
Item.damage = 24;
Item.DamageType = DamageClass.Ranged;
Item.width = 18;
Item.height = 38;
Item.useTime = 18;
@@ -43,7 +44,7 @@ public class StormBow : ModItem
Item.useTime = 4;
Item.useAnimation = 24;
Item.damage = 24;
Item.reuseDelay = 90;
Item.reuseDelay = 90;
Item.shoot = ModContent.ProjectileType<StormArrow>();
}
else
@@ -55,6 +56,6 @@ public class StormBow : ModItem
Item.damage = 28;
Item.shoot = ProjectileID.WoodenArrowFriendly;
}
return CanUseItem(player);
return base.CanUseItem(player);
}
}