Fixed crashes for ranged weapons.
Optimized code.
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@@ -16,6 +16,7 @@ public class StormBow : ModItem
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public override void SetDefaults()
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{
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Item.damage = 24;
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Item.DamageType = DamageClass.Ranged;
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Item.width = 18;
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Item.height = 38;
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Item.useTime = 18;
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@@ -43,7 +44,7 @@ public class StormBow : ModItem
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Item.useTime = 4;
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Item.useAnimation = 24;
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Item.damage = 24;
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Item.reuseDelay = 90;
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Item.reuseDelay = 90;
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Item.shoot = ModContent.ProjectileType<StormArrow>();
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}
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else
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@@ -55,6 +56,6 @@ public class StormBow : ModItem
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Item.damage = 28;
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Item.shoot = ProjectileID.WoodenArrowFriendly;
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}
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return CanUseItem(player);
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return base.CanUseItem(player);
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}
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}
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