Commit of decompiled and "updated" code.
This commit is contained in:
@@ -0,0 +1,89 @@
|
||||
using Microsoft.Xna.Framework;
|
||||
using Terraria;
|
||||
using Terraria.DataStructures;
|
||||
using Terraria.ID;
|
||||
using Terraria.ModLoader;
|
||||
|
||||
namespace FabusMod.Items.Weapons.Ranged.Shotguns;
|
||||
|
||||
public class HellkinShotgunDracula : ModItem
|
||||
{
|
||||
public override void SetStaticDefaults()
|
||||
{
|
||||
DisplayName.SetDefault("Hellraiser - Dracula");
|
||||
Tooltip.SetDefault("[c/B6FF00:Autoshoots] \nFires a spread of 6 bullets \nUsing <right> grants the [c/8A8A8A:Hypercharging] buff, which has the following effects:\n - After 2 seconds of not being able to use items, grants the [c/FF9300:Hypercharge] buff\n - [c/FF9300:Hypercharge] increases damage dealt by Hellraiser by 12%, and reduces Hellraiser's use time by 20% \n[c/FF9300:Hypercharge] has a cooldown of [c/CA4646:40 seconds] once the effect ends\nOnly uses one Bullet per use");
|
||||
}
|
||||
|
||||
public override void SetDefaults()
|
||||
{
|
||||
Item.damage = 46;
|
||||
Item.width = 78;
|
||||
Item.height = 30;
|
||||
Item.useTime = 28;
|
||||
Item.useAnimation = 28;
|
||||
Item.useStyle = ItemUseStyleID.Shoot;
|
||||
Item.noMelee = true;
|
||||
Item.knockBack = 4f;
|
||||
Item.value = Item.sellPrice(0, 14, 20, 0);
|
||||
Item.rare = ItemRarityID.LightPurple;
|
||||
Item.UseSound = SoundID.Item38;
|
||||
Item.autoReuse = true;
|
||||
Item.shoot = ProjectileID.PurificationPowder;
|
||||
Item.shootSpeed = 35f;
|
||||
Item.useAmmo = AmmoID.Bullet;
|
||||
}
|
||||
|
||||
public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
|
||||
{
|
||||
int numberProjectiles = 6;
|
||||
for (int i = 0; i < numberProjectiles; i++)
|
||||
{
|
||||
Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(8f));
|
||||
Projectile.NewProjectile(source, position.X, position.Y, perturbedSpeed.X, perturbedSpeed.Y, type, damage, knockback, player.whoAmI);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool AltFunctionUse(Player player)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool CanUseItem(Player player)
|
||||
{
|
||||
if (player.altFunctionUse == 2)
|
||||
{
|
||||
if (!player.HasBuff(ModContent.BuffType<Buffs.Shotgun.HyperchargeCooldown>()) && !player.HasBuff(ModContent.BuffType<Buffs.Shotgun.Hypercharge>()) && !player.HasBuff(ModContent.BuffType<Buffs.Shotgun.Hypercharging>()))
|
||||
{
|
||||
player.AddBuff(ModContent.BuffType<Buffs.Shotgun.Hypercharging>(), 140, true);
|
||||
}
|
||||
}
|
||||
else if (player.HasBuff(ModContent.BuffType<Buffs.Shotgun.Hypercharge>()))
|
||||
{
|
||||
Item.damage = 52;
|
||||
Item.useTime = 25;
|
||||
Item.useAnimation = 25;
|
||||
}
|
||||
else
|
||||
{
|
||||
Item.damage = 46;
|
||||
Item.useTime = 28;
|
||||
Item.useAnimation = 28;
|
||||
}
|
||||
return this.CanUseItem(player);
|
||||
}
|
||||
|
||||
public override Vector2? HoldoutOffset()
|
||||
{
|
||||
return new Vector2(-2f, -5f);
|
||||
}
|
||||
|
||||
public override void AddRecipes()
|
||||
{
|
||||
Recipe val = CreateRecipe();
|
||||
val.AddIngredient(ModContent.ItemType<HellkinShotgun>());
|
||||
val.AddIngredient(ItemID.RedDye, 1);
|
||||
val.AddTile(TileID.DyeVat);
|
||||
val.Register();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user