Commit of decompiled and "updated" code.
This commit is contained in:
@@ -0,0 +1,67 @@
|
||||
using FabusMod.Projectiles;
|
||||
using Microsoft.Xna.Framework;
|
||||
using Terraria;
|
||||
using Terraria.DataStructures;
|
||||
using Terraria.ID;
|
||||
using Terraria.ModLoader;
|
||||
|
||||
namespace FabusMod.Items.Weapons.Ranged.MachinePistols;
|
||||
|
||||
public class CosmicHacker : ModItem
|
||||
{
|
||||
public override void SetStaticDefaults()
|
||||
{
|
||||
DisplayName.SetDefault("Cosmic Uzi");
|
||||
Tooltip.SetDefault("[c/B6FF00:Autoshoots] \n90% chance to not consume ammo \nConverts Musket Balls into homing Rainbow Bullets");
|
||||
}
|
||||
|
||||
public override void SetDefaults()
|
||||
{
|
||||
Item.damage = 82;
|
||||
Item.width = 48;
|
||||
Item.height = 36;
|
||||
Item.useTime = 2;
|
||||
Item.useAnimation = 2;
|
||||
Item.useStyle = ItemUseStyleID.Shoot;
|
||||
Item.noMelee = true;
|
||||
Item.knockBack = 0f;
|
||||
Item.value = Item.sellPrice(2, 30, 0, 0);
|
||||
Item.UseSound = SoundID.Item11;
|
||||
Item.autoReuse = true;
|
||||
Item.shoot = ProjectileID.PurificationPowder;
|
||||
Item.shootSpeed = 18f;
|
||||
Item.useAmmo = AmmoID.Bullet;
|
||||
Item.expert = true;
|
||||
}
|
||||
|
||||
public override Vector2? HoldoutOffset()
|
||||
{
|
||||
return new Vector2(-8f, -8f);
|
||||
}
|
||||
|
||||
public override bool CanConsumeAmmo(Item ammo, Player player)
|
||||
{
|
||||
return Utils.NextFloat(Main.rand) >= 0.9f;
|
||||
}
|
||||
|
||||
public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
|
||||
{
|
||||
Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(5f));
|
||||
velocity.X = perturbedSpeed.X;
|
||||
velocity.Y = perturbedSpeed.Y;
|
||||
if (type == 14)
|
||||
{
|
||||
type = ModContent.ProjectileType<RainbowBullet>();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void AddRecipes()
|
||||
{
|
||||
Recipe val = CreateRecipe();
|
||||
val.AddIngredient(ModContent.ItemType<MachinePistolGolden>());
|
||||
val.AddIngredient(ModContent.ItemType<Bars.RainbowChunk>(), 10);
|
||||
val.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>());
|
||||
val.Register();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user