Commit of decompiled and "updated" code.
This commit is contained in:
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using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.DataStructures;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Items.Weapons.Ranged.MachinePistols;
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public class AugmentedUzi : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Augmented Uzi");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots] \n70% chance to not consume ammo \nShoots incredibly fast");
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}
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public override void SetDefaults()
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{
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Item.damage = 32;
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Item.width = 48;
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Item.height = 38;
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Item.useTime = 2;
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Item.useAnimation = 2;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.knockBack = 0f;
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Item.value = Item.sellPrice(0, 8, 20, 0);
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Item.UseSound = SoundID.Item11;
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Item.autoReuse = true;
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Item.shoot = ProjectileID.PurificationPowder;
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Item.shootSpeed = 18f;
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Item.useAmmo = AmmoID.Bullet;
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Item.rare = ItemRarityID.Lime;
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}
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public override Vector2? HoldoutOffset()
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{
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return new Vector2(-12f, -8f);
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}
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public override bool CanConsumeAmmo(Item ammo, Player player)
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{
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return Utils.NextFloat(Main.rand) >= 0.7f;
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}
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public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
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{
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Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(6f));
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velocity.X = perturbedSpeed.X;
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velocity.Y = perturbedSpeed.Y;
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return true;
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}
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddIngredient(ModContent.ItemType<MachinePistol>());
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val.AddIngredient(ItemID.Uzi, 1);
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val.AddTile(TileID.MythrilAnvil);
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val.Register();
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}
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}
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using FabusMod.Projectiles;
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using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.DataStructures;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Items.Weapons.Ranged.MachinePistols;
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public class CosmicHacker : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Cosmic Uzi");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots] \n90% chance to not consume ammo \nConverts Musket Balls into homing Rainbow Bullets");
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}
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public override void SetDefaults()
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{
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Item.damage = 82;
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Item.width = 48;
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Item.height = 36;
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Item.useTime = 2;
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Item.useAnimation = 2;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.knockBack = 0f;
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Item.value = Item.sellPrice(2, 30, 0, 0);
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Item.UseSound = SoundID.Item11;
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Item.autoReuse = true;
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Item.shoot = ProjectileID.PurificationPowder;
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Item.shootSpeed = 18f;
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Item.useAmmo = AmmoID.Bullet;
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Item.expert = true;
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}
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public override Vector2? HoldoutOffset()
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{
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return new Vector2(-8f, -8f);
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}
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public override bool CanConsumeAmmo(Item ammo, Player player)
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{
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return Utils.NextFloat(Main.rand) >= 0.9f;
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}
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public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
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{
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Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(5f));
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velocity.X = perturbedSpeed.X;
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velocity.Y = perturbedSpeed.Y;
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if (type == 14)
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{
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type = ModContent.ProjectileType<RainbowBullet>();
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}
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return true;
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}
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddIngredient(ModContent.ItemType<MachinePistolGolden>());
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val.AddIngredient(ModContent.ItemType<Bars.RainbowChunk>(), 10);
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val.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>());
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val.Register();
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}
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}
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using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.DataStructures;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Items.Weapons.Ranged.MachinePistols;
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public class MachinePistol : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Machine Pistol");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots] \n80% chance to not consume ammo \nShoots incredibly fast ");
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}
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public override void SetDefaults()
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{
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Item.damage = 10;
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Item.width = 50;
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Item.height = 38;
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Item.useTime = 2;
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Item.useAnimation = 2;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.knockBack = 0f;
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Item.value = Item.sellPrice(0, 7, 20, 0);
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Item.UseSound = SoundID.Item11;
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Item.autoReuse = true;
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Item.shoot = ProjectileID.PurificationPowder;
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Item.shootSpeed = 18f;
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Item.useAmmo = AmmoID.Bullet;
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Item.rare = ItemRarityID.LightRed;
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}
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public override bool CanConsumeAmmo(Item ammo, Player player)
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{
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return Utils.NextFloat(Main.rand) >= 0.8f;
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}
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public override Vector2? HoldoutOffset()
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{
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return new Vector2(-12f, -8f);
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}
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public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
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{
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Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(6f));
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velocity.X = perturbedSpeed.X;
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velocity.Y = perturbedSpeed.Y;
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return true;
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}
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddRecipeGroup("FabusMod:OrichalcumBar", 16);
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val.AddIngredient(ItemID.Amethyst, 5);
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val.AddTile(TileID.MythrilAnvil);
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val.Register();
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}
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}
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using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.DataStructures;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Items.Weapons.Ranged.MachinePistols;
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public class MachinePistolGolden : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Golden Machine Pistol");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots] \n80% chance to not consume ammo \nShoots incredibly fast");
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}
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public override void SetDefaults()
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{
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Item.damage = 66;
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Item.width = 50;
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Item.height = 38;
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Item.useTime = 2;
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Item.useAnimation = 2;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.knockBack = 0f;
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Item.value = Item.sellPrice(0, 16, 50, 0);
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Item.UseSound = SoundID.Item11;
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Item.autoReuse = true;
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Item.shoot = ProjectileID.PurificationPowder;
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Item.shootSpeed = 18f;
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Item.useAmmo = AmmoID.Bullet;
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Item.rare = 12;
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}
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public override Vector2? HoldoutOffset()
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{
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return new Vector2(-12f, -8f);
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}
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public override bool CanConsumeAmmo(Item ammo, Player player)
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{
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return Utils.NextFloat(Main.rand) >= 0.8f;
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}
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public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
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{
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Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(5f));
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velocity.X = perturbedSpeed.X;
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velocity.Y = perturbedSpeed.Y;
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return true;
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}
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddRecipeGroup("FabusMod:Verano", 1);
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val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.GoddessGold>(), 6);
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val.AddTile(TileID.LunarCraftingStation);
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val.Register();
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}
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}
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using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.DataStructures;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Items.Weapons.Ranged.MachinePistols;
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public class Verano : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Verano");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots, dyeable] \n80% chance to not consume ammo \nShoots incredibly fast");
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}
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public override void SetDefaults()
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{
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Item.damage = 60;
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Item.width = 48;
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Item.height = 36;
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Item.useTime = 2;
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Item.useAnimation = 2;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.knockBack = 0f;
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Item.value = Item.sellPrice(0, 10, 60, 0);
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Item.UseSound = SoundID.Item11;
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Item.autoReuse = true;
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Item.shoot = ProjectileID.PurificationPowder;
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Item.shootSpeed = 18f;
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Item.useAmmo = AmmoID.Bullet;
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Item.rare = ItemRarityID.Red;
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}
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public override Vector2? HoldoutOffset()
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{
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return new Vector2(-12f, -8f);
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}
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public override bool CanConsumeAmmo(Item ammo, Player player)
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{
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return Utils.NextFloat(Main.rand) >= 0.8f;
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}
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public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
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{
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Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(5f));
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velocity.X = perturbedSpeed.X;
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velocity.Y = perturbedSpeed.Y;
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return true;
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}
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddIngredient(ModContent.ItemType<AugmentedUzi>());
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val.AddIngredient(ItemID.FragmentVortex, 12);
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val.AddTile(TileID.LunarCraftingStation);
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val.Register();
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Recipe val2 = CreateRecipe();
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val2.AddIngredient(ModContent.ItemType<VeranoRime>());
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val2.AddIngredient(ItemID.GreenDye, 1);
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val2.AddTile(TileID.DyeVat);
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val2.Register();
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}
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}
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using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.DataStructures;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Items.Weapons.Ranged.MachinePistols;
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public class VeranoRime : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Verano - Rime");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots] \n80% chance to not consume ammo \nShoots incredibly fast");
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}
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public override void SetDefaults()
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{
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Item.damage = 60;
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Item.width = 56;
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Item.height = 36;
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Item.useTime = 2;
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Item.useAnimation = 2;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.knockBack = 0f;
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Item.value = Item.sellPrice(0, 10, 60, 0);
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Item.UseSound = SoundID.Item11;
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Item.autoReuse = true;
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Item.shoot = ProjectileID.PurificationPowder;
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Item.shootSpeed = 18f;
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Item.useAmmo = AmmoID.Bullet;
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Item.rare = ItemRarityID.Red;
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}
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public override Vector2? HoldoutOffset()
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{
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return new Vector2(-16f, 0f);
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}
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public override bool CanConsumeAmmo(Item ammo, Player player)
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{
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return Utils.NextFloat(Main.rand) >= 0.8f;
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}
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public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
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{
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Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(5f));
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velocity.X = perturbedSpeed.X;
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velocity.Y = perturbedSpeed.Y;
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return true;
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}
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddIngredient(ModContent.ItemType<Verano>());
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val.AddIngredient(ItemID.BlueDye, 1);
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val.AddTile(TileID.DyeVat);
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val.Register();
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}
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}
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Binary file not shown.
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After Width: | Height: | Size: 660 B |
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Block a user