Commit of decompiled and "updated" code.
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using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Items.Weapons.Ranged.FusionDrivers;
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public class DynasticFuserGolden : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Golden Fusion");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots] \n55% chance to not consume ammo");
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}
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public override void SetDefaults()
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{
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Item.damage = 72;
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Item.width = 70;
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Item.height = 32;
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Item.useTime = 4;
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Item.useAnimation = 4;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.knockBack = 4f;
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Item.value = Item.sellPrice(0, 30, 0, 0);
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Item.rare = ItemRarityID.Yellow;
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Item.UseSound = SoundID.Item11;
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Item.autoReuse = true;
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Item.shoot = ProjectileID.PurificationPowder;
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Item.shootSpeed = 18f;
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Item.useAmmo = AmmoID.Bullet;
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}
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public override Vector2? HoldoutOffset()
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{
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return new Vector2(-2f, 2f);
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}
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public override bool CanConsumeAmmo(Item ammo, Player player)
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{
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return Utils.NextFloat(Main.rand) >= 0.55f;
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}
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddRecipeGroup("FabusMod:ProtectionFuser", 1);
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val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.GoddessGold>(), 8);
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val.AddTile(TileID.AdamantiteForge);
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val.Register();
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}
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}
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