Commit of decompiled and "updated" code.
@@ -0,0 +1,59 @@
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using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.DataStructures;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Items.Weapons.Magic.Staffs;
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public class GoldenStaff : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Golden Staff");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots] \nShoots four oval-shaped magic projectiles twice in quick succession \nHas a high critical hit chance");
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Item.staff[Item.type] = true;
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}
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public override void SetDefaults()
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{
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Item.damage = 46;
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Item.noMelee = true;
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Item.mana = 6;
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Item.crit = 52;
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Item.width = 58;
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Item.height = 58;
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Item.useTime = 8;
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Item.useAnimation = 16;
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Item.reuseDelay = 12;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.knockBack = 5f;
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Item.value = Item.sellPrice(0, 25, 30, 0);
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Item.expert = true;
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Item.UseSound = SoundID.Item20;
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Item.autoReuse = true;
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Item.shoot = ModContent.ProjectileType<Projectiles.SorcerousStaff.GoldenStaffProj>();
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Item.shootSpeed = 40f;
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}
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public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
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{
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int numberProjectiles = 4;
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for (int i = 0; i < numberProjectiles; i++)
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{
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Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(10f));
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Projectile.NewProjectile(source, position, perturbedSpeed, type, damage, knockback);
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}
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return false;
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}
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddIngredient(ModContent.ItemType<NatureStaff>());
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val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.GoddessGold>(), 6);
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val.AddTile(TileID.MythrilAnvil);
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val.Register();
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}
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}
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After Width: | Height: | Size: 934 B |
@@ -0,0 +1,60 @@
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using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.DataStructures;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Items.Weapons.Magic.Staffs;
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public class NatureStaff : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Nature Staff");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots] \nShoots three oval-shaped magic projectiles twice in quick succession \nHas a 25% chance of inflicting the [c/0E3517:Poisoned] debuff for 3 seconds \nHas a high critical hit chance");
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Item.staff[Item.type] = true;
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}
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public override void SetDefaults()
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{
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Item.damage = 36;
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Item.noMelee = true;
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Item.mana = 6;
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Item.crit = 42;
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Item.width = 58;
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Item.height = 58;
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Item.useTime = 9;
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Item.useAnimation = 18;
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Item.reuseDelay = 16;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.knockBack = 5f;
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Item.value = Item.sellPrice(0, 8, 80, 0);
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Item.expert = true;
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Item.UseSound = SoundID.Item20;
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Item.autoReuse = true;
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Item.shoot = ModContent.ProjectileType<Projectiles.SorcerousStaff.NatureStaffProj>();
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Item.shootSpeed = 40f;
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}
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public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
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{
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int numberProjectiles = 3;
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for (int i = 0; i < numberProjectiles; i++)
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{
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Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(10f));
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Projectile.NewProjectile(source, position.X, position.Y, perturbedSpeed.X, perturbedSpeed.Y, type, damage, knockback, player.whoAmI, 0f, 0f);
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}
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return false;
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}
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddRecipeGroup("FabusMod:SorcerousHellstaff");
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val.AddIngredient(ItemID.HallowedBar, 6);
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val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.NatureToken>());
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val.AddTile(TileID.MythrilAnvil);
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val.Register();
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}
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}
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After Width: | Height: | Size: 926 B |
@@ -0,0 +1,44 @@
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Items.Weapons.Magic.Staffs;
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public class PiercingStaff : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Piercing Staff");
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Tooltip.SetDefault("Fires gravity-affected, piercing iron stingers");
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Item.staff[Item.type] = true;
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}
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public override void SetDefaults()
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{
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Item.damage = 16;
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Item.noMelee = true;
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Item.mana = 3;
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Item.width = 40;
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Item.height = 40;
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Item.useTime = 25;
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Item.useAnimation = 25;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.knockBack = 2f;
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Item.value = Item.sellPrice(0, 0, 16, 0);
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Item.rare = ItemRarityID.White;
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Item.UseSound = SoundID.Item20;
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Item.autoReuse = true;
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Item.shoot = ModContent.ProjectileType<Projectiles.IronStinger>();
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Item.shootSpeed = 10f;
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}
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddIngredient(ItemID.WandofSparking, 1);
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val.AddRecipeGroup("IronBar", 3);
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val.AddTile(TileID.Anvils);
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val.Register();
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}
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}
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After Width: | Height: | Size: 562 B |
@@ -0,0 +1,54 @@
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Items.Weapons.Magic.Staffs;
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public class SorcerousHellstaff : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Sorcerer's Hellstaff");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots, dyeable] \nShoots two oval-shaped magic projectiles in quick succession \nHas a 16% chance of inflicting the [c/DA0205:On Fire!] debuff for 3 seconds \nHas a high critical hit chance");
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Item.staff[Item.type] = true;
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}
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public override void SetDefaults()
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{
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Item.damage = 26;
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Item.noMelee = true;
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Item.mana = 6;
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Item.crit = 32;
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Item.width = 54;
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Item.height = 54;
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Item.useTime = 12;
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Item.useAnimation = 24;
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Item.reuseDelay = 12;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.knockBack = 5f;
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Item.value = Item.sellPrice(0, 4, 40, 0);
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Item.rare = ItemRarityID.Orange;
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Item.UseSound = SoundID.Item20;
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Item.autoReuse = true;
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Item.shoot = ModContent.ProjectileType<Projectiles.SorcerousStaff.SorcerousHellstaffProj>();
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Item.shootSpeed = 26f;
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}
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddIngredient(ModContent.ItemType<SorcerousStaff>());
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val.AddIngredient(ItemID.HellstoneBar, 6);
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val.AddIngredient(ItemID.Obsidian, 4);
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val.AddTile(TileID.Anvils);
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val.Register();
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Recipe val2 = CreateRecipe();
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val2.AddIngredient(ModContent.ItemType<SorcerousHellstaffWhite>());
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val2.AddIngredient(ItemID.BlueDye);
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val2.AddIngredient(ItemID.RedDye);
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val2.AddTile(TileID.DyeVat);
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val2.Register();
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}
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}
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After Width: | Height: | Size: 748 B |
@@ -0,0 +1,46 @@
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Items.Weapons.Magic.Staffs;
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public class SorcerousHellstaffWhite : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Sorcerer's Hellstaff - White");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots] \nShoots two oval-shaped magic projectiles in quick succession \nHas a 16% chance of inflicting the [c/DA0205:On Fire!] debuff for 3 seconds \nHas a high critical hit chance");
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Item.staff[Item.type] = true;
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}
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public override void SetDefaults()
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{
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Item.damage = 26;
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Item.noMelee = true;
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Item.mana = 6;
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Item.crit = 32;
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Item.width = 54;
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Item.height = 54;
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Item.useTime = 12;
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Item.useAnimation = 24;
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Item.reuseDelay = 12;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.knockBack = 5f;
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Item.value = Item.sellPrice(0, 4, 40, 0);
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Item.rare = ItemRarityID.Orange;
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Item.UseSound = SoundID.Item20;
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Item.autoReuse = true;
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Item.shoot = ModContent.ProjectileType<Projectiles.SorcerousStaff.SorcerousHellstaffProjWhite>();
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Item.shootSpeed = 26f;
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}
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddIngredient(ModContent.ItemType<SorcerousHellstaff>());
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val.AddIngredient(ItemID.PinkandSilverDye, 1);
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val.AddTile(TileID.DyeVat);
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val.Register();
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}
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}
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After Width: | Height: | Size: 741 B |
@@ -0,0 +1,47 @@
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Items.Weapons.Magic.Staffs;
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public class SorcerousStaff : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Sorcerer's Staff");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots] \nShoots two oval-shaped magic projectiles in quick succession \nHas a high critical hit chance");
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Item.staff[Item.type] = true;
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}
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public override void SetDefaults()
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{
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Item.damage = 13;
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Item.noMelee = true;
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Item.mana = 6;
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Item.crit = 26;
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Item.width = 54;
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Item.height = 54;
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Item.useTime = 13;
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Item.useAnimation = 26;
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Item.reuseDelay = 12;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.knockBack = 5f;
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Item.value = Item.sellPrice(0, 3, 0, 0);
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Item.rare = ItemRarityID.Green;
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Item.UseSound = SoundID.Item20;
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Item.autoReuse = true;
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Item.shoot = ModContent.ProjectileType<Projectiles.SorcerousStaff.SorcerousStaffProj>();
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Item.shootSpeed = 26f;
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}
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddRecipeGroup("FabusMod:GoldBar", 8);
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val.AddIngredient(ItemID.Sapphire, 6);
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val.AddIngredient(ItemID.Emerald, 4);
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val.AddTile(TileID.Anvils);
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val.Register();
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}
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}
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After Width: | Height: | Size: 629 B |
@@ -0,0 +1,57 @@
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using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.DataStructures;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Items.Weapons.Magic.Staffs;
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public class TheWhisperingIceDonator : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("The Whispering Ice");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots] \nShoots three icicles that inflict Frostburn for 3 seconds \n'Guard your darkest thoughts well, for they are the cracks through which the Nightmare crawls.' \n~~ Donator Item ~~");
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Item.staff[Item.type] = true;
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}
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public override void SetDefaults()
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{
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Item.damage = 70;
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Item.noMelee = true;
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Item.mana = 8;
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Item.width = 54;
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Item.height = 56;
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Item.useTime = 13;
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Item.useAnimation = 13;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.knockBack = 5f;
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Item.value = Item.sellPrice(0, 6, 50, 0);
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Item.rare = ItemRarityID.Pink;
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Item.UseSound = SoundID.Item28;
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Item.autoReuse = true;
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Item.shoot = ModContent.ProjectileType<Projectiles.TheWhisperingIcicle>();
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Item.shootSpeed = 16f;
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}
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public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
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{
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int numberProjectiles = 3;
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for (int i = 0; i < numberProjectiles; i++)
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{
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Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(5f));
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Projectile.NewProjectile(source, position.X, position.Y, perturbedSpeed.X, perturbedSpeed.Y, type, damage, knockback, player.whoAmI, 0f, 0f);
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}
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return false;
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}
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddIngredient(ItemID.FrostCore, 2);
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val.AddRecipeGroup("FabusMod:AdamantiteBar", 6);
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val.AddTile(TileID.MythrilAnvil);
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val.Register();
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}
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}
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|
After Width: | Height: | Size: 643 B |
@@ -0,0 +1,59 @@
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using Microsoft.Xna.Framework;
|
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using Terraria;
|
||||
using Terraria.DataStructures;
|
||||
using Terraria.ID;
|
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using Terraria.ModLoader;
|
||||
|
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namespace FabusMod.Items.Weapons.Magic.Staffs;
|
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public class Tranquility : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Tranquility");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots] \nShoots six oval-shaped rainbow projectiles three times in quick succession \nHas a high critical hit chance");
|
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Item.staff[Item.type] = true;
|
||||
}
|
||||
|
||||
public override void SetDefaults()
|
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{
|
||||
Item.damage = 58;
|
||||
Item.noMelee = true;
|
||||
Item.mana = 7;
|
||||
Item.crit = 52;
|
||||
Item.width = 62;
|
||||
Item.height = 62;
|
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Item.useTime = 4;
|
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Item.useAnimation = 12;
|
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Item.reuseDelay = 8;
|
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Item.useStyle = ItemUseStyleID.Shoot;
|
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Item.noMelee = true;
|
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Item.knockBack = 5f;
|
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Item.value = Item.sellPrice(1, 50, 0, 0);
|
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Item.expert = true;
|
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Item.UseSound = SoundID.Item20;
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Item.autoReuse = true;
|
||||
Item.shoot = ModContent.ProjectileType<Projectiles.SorcerousStaff.TranquilityProj>();
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Item.shootSpeed = 40f;
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||||
}
|
||||
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public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
|
||||
{
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int numberProjectiles = 6;
|
||||
for (int i = 0; i < numberProjectiles; i++)
|
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{
|
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Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(10f));
|
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Projectile.NewProjectile(source, position.X, position.Y, perturbedSpeed.X, perturbedSpeed.Y, type, damage, knockback, player.whoAmI, 0f, 0f);
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}
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void AddRecipes()
|
||||
{
|
||||
Recipe val = CreateRecipe();
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||||
val.AddIngredient(ModContent.ItemType<GoldenStaff>());
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val.AddIngredient(ModContent.ItemType<Bars.RainbowChunk>(), 6);
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val.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>());
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val.Register();
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 881 B |