Commit of decompiled and "updated" code.
This commit is contained in:
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using FabusMod.Projectiles.IllusoryMirror;
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using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod.Items.Weapons.Magic;
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public class IllusoryMirror : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Illusory Mirror");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots]\nShoots 5 instant beams in quick succession\nUsing <right> uses 50 Mana to summon a [c/E6A6CF:Blossom] at the player's position for 20 seconds:\n - Being around the [c/E6A6CF:Blossom] buffs HP regeneration, increases attack speed, and increases magic damage by 15%\n - [c/E6A6CF:Blossom] has a cooldown of [c/CA4646:50 seconds] once it disappears\nBest used on 'High' video quality!");
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}
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public override void SetDefaults()
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{
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Item.CloneDefaults(ItemID.ShadowbeamStaff);
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Item.damage = 175;
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Item.noMelee = true;
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Item.mana = 7;
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Item.width = 29;
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Item.height = 21;
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Item.useTime = 5;
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Item.useAnimation = 25;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.value = Item.sellPrice(0, 11, 60, 0);
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Item.autoReuse = true;
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Item.shootSpeed = 7f;
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Item.expert = true;
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Item.reuseDelay = 20;
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Item.UseSound = SoundID.Item72;
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Item.shoot = ModContent.ProjectileType<IllusoryMirrorProj>();
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}
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public override Vector2? HoldoutOffset()
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{
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return new Vector2(4f, 0f);
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}
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public override bool AltFunctionUse(Player player)
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{
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return true;
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}
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public override bool CanUseItem(Player player)
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{
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if (player.altFunctionUse == 2)
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{
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if (!player.HasBuff(ModContent.BuffType<Buffs.IllusoryMirror.BlossomInactive>()) && !player.HasBuff(ModContent.BuffType<Buffs.IllusoryMirror.BlossomActive>()))
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{
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Item.useTime = 25;
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Item.useAnimation = 25;
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Item.shootSpeed = 0f;
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Item.mana = 50;
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player.AddBuff(ModContent.BuffType<Buffs.IllusoryMirror.BlossomActive>(), 1200, true);
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Item.shoot = ModContent.ProjectileType<IllusoryMirrorRMB>();
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Item.UseSound = SoundID.Item76;
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}
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}
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else if (player.HasBuff(ModContent.BuffType<Buffs.IllusoryMirror.StrongerTogether>()))
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{
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Item.useTime = 4;
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Item.useAnimation = 20;
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Item.shootSpeed = 7f;
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Item.mana = 7;
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Item.shoot = ModContent.ProjectileType<IllusoryMirrorProj>();
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Item.UseSound = SoundID.Item72;
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}
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else
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{
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Item.useAnimation = 25;
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Item.useTime = 5;
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Item.shootSpeed = 7f;
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Item.mana = 7;
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Item.shoot = ModContent.ProjectileType<IllusoryMirrorProj>();
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Item.UseSound = SoundID.Item72;
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}
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return this.CanUseItem(player);
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}
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddIngredient(ItemID.LifeFruit, 5);
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val.AddIngredient(ItemID.LifeCrystal, 5);
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val.AddIngredient(ItemID.FragmentNebula, 14);
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val.AddTile(TileID.LunarCraftingStation);
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val.Register();
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}
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}
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