Commit of decompiled and "updated" code.
This commit is contained in:
+525
@@ -0,0 +1,525 @@
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using System.Collections.Generic;
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using Microsoft.Xna.Framework;
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using Terraria;
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using Terraria.Audio;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace FabusMod;
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public class FabuPlayer : ModPlayer
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{
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public class WeaponAbilityPlayerEffects : ModPlayer
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{
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public bool activated;
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public bool activated2;
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public bool activated3;
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public bool activated4;
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public bool activated5;
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public bool activated6;
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public bool activated7;
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public bool activated8;
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public bool activated9;
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public bool activated10;
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public bool activated11;
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public bool activated12;
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public bool activated13;
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public bool activated14;
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public bool activated15;
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public bool activated16;
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public bool activated17;
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public bool activated18;
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public bool activated19;
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public bool activated20;
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public bool activated21;
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public bool activated22;
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public bool activated23;
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public bool activated24;
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public bool activated25;
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public bool activated26;
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public bool activated27;
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public bool activated28;
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public bool activated29;
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public bool activated30;
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public bool activated31;
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public bool activated32;
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public bool activated33;
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public bool activated34;
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public bool activated35;
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public bool activated36;
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public bool soundPlayed;
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public override void PreUpdate()
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{
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if (Player.HasBuff(ModContent.BuffType<Buffs.LunarBow.ShatteredMoonsBlessing>()))
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{
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activated = true;
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}
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else if (activated)
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{
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Player.AddBuff(ModContent.BuffType<Buffs.LunarBow.ShatteredMoonsCurse>(), 3000, true);
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activated = false;
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}
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if (Player.HasBuff(ModContent.BuffType<Buffs.LunarBow.ShatteredMoonsCurse>()))
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{
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activated2 = true;
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}
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else if (activated2)
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{
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SoundEngine.PlaySound(SoundID.Unlock);
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CombatText.NewText(Player.Hitbox, new Color(0, 255, 0), "Shattered Moon's Blessing ready!", false, false);
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activated2 = false;
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}
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if (Player.HasBuff(ModContent.BuffType<Buffs.LunarBow.ShatteredMoonsBlessing>()) && !soundPlayed)
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{
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if (Main.rand.NextBool(5))
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{
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SoundEngine.PlaySound(SoundID.Item13);
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}
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soundPlayed = true;
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}
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if (!Player.HasBuff(ModContent.BuffType<Buffs.LunarBow.ShatteredMoonsBlessing>()))
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{
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soundPlayed = false;
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}
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if (Player.HasBuff(ModContent.BuffType<Buffs.LunarBow.ShatteredMoonsBlessing>()))
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{
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activated3 = true;
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}
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else if (activated3)
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{
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Player.AddBuff(ModContent.BuffType<Buffs.LunarBow.ShatteredMoonsRejuvenation>(), 600, true);
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activated3 = false;
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}
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if (Player.HasBuff(ModContent.BuffType<Buffs.LunarBow.SpectralMoonlight>()))
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{
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activated4 = true;
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}
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else if (activated4)
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{
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Player.AddBuff(ModContent.BuffType<Buffs.LunarBow.SpectralMoonsCurse>(), 3000, true);
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activated4 = false;
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}
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if (Player.HasBuff(ModContent.BuffType<Buffs.LunarBow.SpectralMoonsCurse>()))
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{
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activated5 = true;
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}
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else if (activated5)
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{
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SoundEngine.PlaySound(SoundID.Unlock);
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CombatText.NewText(Player.Hitbox, new Color(0, 255, 0), "Spectral Moonlight ready!", false, false);
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activated5 = false;
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}
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if (Player.HasBuff(ModContent.BuffType<Buffs.LunarBow.SpectralMoonlight>()) && !soundPlayed)
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{
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if (Main.rand.NextBool(5))
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{
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SoundEngine.PlaySound(SoundID.Item13);
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}
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soundPlayed = true;
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}
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if (!Player.HasBuff(ModContent.BuffType<Buffs.LunarBow.SpectralMoonlight>()))
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{
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soundPlayed = false;
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}
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if (Player.HasBuff(ModContent.BuffType<Buffs.LunarBow.SpectralMoonlight>()))
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{
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activated6 = true;
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}
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else if (activated6)
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{
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Player.AddBuff(ModContent.BuffType<Buffs.LunarBow.SpectralMoonsRejuvenation>(), 600, true);
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activated6 = false;
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}
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if (Player.HasBuff(ModContent.BuffType<Buffs.IllusoryMirror.BlossomActive>()))
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{
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activated7 = true;
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}
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else if (activated7)
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{
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Player.AddBuff(ModContent.BuffType<Buffs.IllusoryMirror.BlossomInactive>(), 3000, true);
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activated7 = false;
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}
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if (Player.HasBuff(ModContent.BuffType<Buffs.IllusoryMirror.BlossomInactive>()))
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{
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activated8 = true;
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}
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else if (activated8)
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{
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SoundEngine.PlaySound(SoundID.Unlock);
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CombatText.NewText(Player.Hitbox, new Color(0, 255, 0), "Blossom ready!", false, false);
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activated8 = false;
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}
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if (Player.HasBuff(ModContent.BuffType<Buffs.IllusoryMirror.SpectralBlossomActive>()))
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{
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activated9 = true;
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}
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else if (activated9)
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{
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Player.AddBuff(ModContent.BuffType<Buffs.IllusoryMirror.SpectralBlossomInactive>(), 3000, true);
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activated9 = false;
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}
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if (Player.HasBuff(ModContent.BuffType<Buffs.IllusoryMirror.SpectralBlossomInactive>()))
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{
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activated10 = true;
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}
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else if (activated10)
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{
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SoundEngine.PlaySound(SoundID.Unlock);
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CombatText.NewText(Player.Hitbox, new Color(0, 255, 0), "Spectral Blossom ready!", false, false);
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activated10 = false;
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}
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if (!Player.HasBuff(ModContent.BuffType<Buffs.ShimadaSword.Stacks.SouleaterOne>()))
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{
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activated11 = true;
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}
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else if (activated11)
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{
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SoundEngine.PlaySound(SoundID.Item4);
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CombatText.NewText(Player.Hitbox, new Color(190, 60, 60), "Absorbed a soul!", false, false);
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activated11 = false;
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}
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if (!Player.HasBuff(ModContent.BuffType<Buffs.ShimadaSword.Stacks.SouleaterTwo>()))
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{
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activated12 = true;
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}
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else if (activated12)
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{
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SoundEngine.PlaySound(SoundID.Item4);
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CombatText.NewText(Player.Hitbox, new Color(190, 60, 60), "Absorbed two souls!", false, false);
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activated12 = false;
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}
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if (!Player.HasBuff(ModContent.BuffType<Buffs.ShimadaSword.Stacks.SouleaterThree>()))
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{
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activated13 = true;
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}
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else if (activated13)
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{
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SoundEngine.PlaySound(SoundID.Item4);
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CombatText.NewText(Player.Hitbox, new Color(190, 60, 60), "Absorbed three souls!", false, false);
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activated13 = false;
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}
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if (!Player.HasBuff(ModContent.BuffType<Buffs.ShimadaSword.Stacks.SouleaterFour>()))
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{
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activated14 = true;
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}
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else if (activated14)
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{
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SoundEngine.PlaySound(SoundID.Item4);
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CombatText.NewText(Player.Hitbox, new Color(190, 60, 60), "Absorbed four souls!", false, false);
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activated14 = false;
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}
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if (!Player.HasBuff(ModContent.BuffType<Buffs.ShimadaSword.Stacks.SouleaterFive>()))
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{
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activated15 = true;
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}
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else if (activated15)
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{
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SoundEngine.PlaySound(SoundID.Item4);
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CombatText.NewText(Player.Hitbox, new Color(92, 229, 237), "Absorbed five souls!", false, false);
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activated15 = false;
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}
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if (!Player.HasBuff(ModContent.BuffType<Buffs.ShimadaSword.Stacks.EnrichmentOne>()))
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{
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activated16 = true;
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}
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else if (activated16)
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{
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SoundEngine.PlaySound(SoundID.Item4);
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CombatText.NewText(Player.Hitbox, new Color(210, 210, 90), "Absorbed a soul!", false, false);
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activated16 = false;
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}
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if (!Player.HasBuff(ModContent.BuffType<Buffs.ShimadaSword.Stacks.EnrichmentTwo>()))
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{
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activated17 = true;
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}
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else if (activated17)
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{
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SoundEngine.PlaySound(SoundID.Item4);
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CombatText.NewText(Player.Hitbox, new Color(210, 210, 90), "Absorbed two souls!", false, false);
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activated17 = false;
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}
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if (!Player.HasBuff(ModContent.BuffType<Buffs.ShimadaSword.Stacks.EnrichmentThree>()))
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{
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activated18 = true;
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}
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else if (activated18)
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{
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SoundEngine.PlaySound(SoundID.Item4);
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CombatText.NewText(Player.Hitbox, new Color(210, 210, 90), "Absorbed three souls!", false, false);
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activated18 = false;
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}
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if (!Player.HasBuff(ModContent.BuffType<Buffs.ShimadaSword.Stacks.EnrichmentFour>()))
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{
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activated19 = true;
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}
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else if (activated19)
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{
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SoundEngine.PlaySound(SoundID.Item4);
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CombatText.NewText(Player.Hitbox, new Color(210, 210, 90), "Absorbed four souls!", false, false);
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activated19 = false;
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}
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if (!Player.HasBuff(ModContent.BuffType<Buffs.ShimadaSword.Stacks.EnrichmentFive>()))
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{
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activated20 = true;
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}
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else if (activated20)
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{
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SoundEngine.PlaySound(SoundID.Item4);
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CombatText.NewText(Player.Hitbox, new Color(92, 229, 237), "Absorbed five souls!", false, false);
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activated20 = false;
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}
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if (!Player.HasBuff(ModContent.BuffType<Buffs.ShimadaSword.Stacks.DreamOne>()))
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{
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activated21 = true;
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}
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else if (activated21)
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{
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SoundEngine.PlaySound(SoundID.Item4);
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CombatText.NewText(Player.Hitbox, new Color(255, 82, 220), "Sapped a dream!", false, false);
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activated21 = false;
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}
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if (!Player.HasBuff(ModContent.BuffType<Buffs.ShimadaSword.Stacks.DreamTwo>()))
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{
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activated22 = true;
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}
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else if (activated22)
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{
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SoundEngine.PlaySound(SoundID.Item4);
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CombatText.NewText(Player.Hitbox, new Color(255, 82, 220), "Sapped two dreams!", false, false);
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activated22 = false;
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}
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if (!Player.HasBuff(ModContent.BuffType<Buffs.ShimadaSword.Stacks.DreamThree>()))
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{
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activated23 = true;
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}
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else if (activated23)
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{
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SoundEngine.PlaySound(SoundID.Item4);
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CombatText.NewText(Player.Hitbox, new Color(255, 82, 220), "Sapped three dreams!", false, false);
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activated23 = false;
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}
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if (!Player.HasBuff(ModContent.BuffType<Buffs.ShimadaSword.Stacks.DreamFour>()))
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{
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activated24 = true;
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}
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else if (activated24)
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{
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SoundEngine.PlaySound(SoundID.Item4);
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CombatText.NewText(Player.Hitbox, new Color(255, 82, 220), "Sapped four dreams!", false, false);
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activated24 = false;
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}
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if (!Player.HasBuff(ModContent.BuffType<Buffs.ShimadaSword.Stacks.DreamFive>()))
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{
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activated25 = true;
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}
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else if (activated25)
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{
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SoundEngine.PlaySound(SoundID.Item4);
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CombatText.NewText(Player.Hitbox, new Color(255, 82, 220), "Sapped five dreams!", false, false);
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activated25 = false;
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}
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if (!Player.HasBuff(ModContent.BuffType<Buffs.ShimadaSword.SpectralRage>()))
|
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{
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activated26 = true;
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}
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else if (activated26)
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{
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SoundEngine.PlaySound(SoundID.Item4);
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CombatText.NewText(Player.Hitbox, new Color(255, 61, 0), "Enraged!", false, false);
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activated26 = false;
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}
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if (Player.HasBuff(ModContent.BuffType<Buffs.Shotgun.Hypercharging>()))
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{
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activated27 = true;
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}
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else if (activated27)
|
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{
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Player.AddBuff(ModContent.BuffType<Buffs.Shotgun.Hypercharge>(), 480, true);
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activated27 = false;
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}
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if (Player.HasBuff(ModContent.BuffType<Buffs.Shotgun.Hypercharge>()))
|
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{
|
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activated28 = true;
|
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}
|
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else if (activated28)
|
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{
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Player.AddBuff(ModContent.BuffType<Buffs.Shotgun.HyperchargeCooldown>(), 2400, true);
|
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activated28 = false;
|
||||
}
|
||||
if (Player.HasBuff(ModContent.BuffType<Buffs.Shotgun.HyperchargeCooldown>()))
|
||||
{
|
||||
activated29 = true;
|
||||
}
|
||||
else if (activated29)
|
||||
{
|
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SoundEngine.PlaySound(SoundID.Unlock);
|
||||
CombatText.NewText(Player.Hitbox, new Color(0, 255, 0), "Ready to Hypercharge!", false, false);
|
||||
activated29 = false;
|
||||
}
|
||||
if (Player.HasBuff(ModContent.BuffType<Buffs.Shotgun.Hypercharging>()) && !soundPlayed)
|
||||
{
|
||||
if (Main.rand.NextBool(5))
|
||||
{
|
||||
SoundEngine.PlaySound(SoundID.Item13);
|
||||
}
|
||||
soundPlayed = true;
|
||||
}
|
||||
if (!Player.HasBuff(ModContent.BuffType<Buffs.Shotgun.Hypercharging>()))
|
||||
{
|
||||
soundPlayed = false;
|
||||
}
|
||||
if (!Player.HasBuff(ModContent.BuffType<Buffs.Shotgun.Hypercharge>()))
|
||||
{
|
||||
activated30 = true;
|
||||
}
|
||||
else if (activated30)
|
||||
{
|
||||
SoundEngine.PlaySound(SoundID.Item4);
|
||||
CombatText.NewText(Player.Hitbox, new Color(255, 61, 0), "Hypercharged!", false, false);
|
||||
activated30 = false;
|
||||
}
|
||||
if (Player.HasBuff(ModContent.BuffType<Buffs.Shotgun.Hypercharge>()))
|
||||
{
|
||||
activated31 = true;
|
||||
}
|
||||
else if (activated31)
|
||||
{
|
||||
CombatText.NewText(Player.Hitbox, new Color(138, 138, 138), "No longer Hypercharged!", false, false);
|
||||
activated31 = false;
|
||||
}
|
||||
if (Player.HasBuff(ModContent.BuffType<Buffs.Shotgun.Ultracharging>()))
|
||||
{
|
||||
activated32 = true;
|
||||
}
|
||||
else if (activated32)
|
||||
{
|
||||
Player.AddBuff(ModContent.BuffType<Buffs.Shotgun.Ultracharge>(), 480, true);
|
||||
activated32 = false;
|
||||
}
|
||||
if (Player.HasBuff(ModContent.BuffType<Buffs.Shotgun.Ultracharge>()))
|
||||
{
|
||||
activated33 = true;
|
||||
}
|
||||
else if (activated33)
|
||||
{
|
||||
Player.AddBuff(ModContent.BuffType<Buffs.Shotgun.UltrachargeCooldown>(), 2400, true);
|
||||
activated33 = false;
|
||||
}
|
||||
if (Player.HasBuff(ModContent.BuffType<Buffs.Shotgun.UltrachargeCooldown>()))
|
||||
{
|
||||
activated34 = true;
|
||||
}
|
||||
else if (activated34)
|
||||
{
|
||||
SoundEngine.PlaySound(SoundID.Unlock);
|
||||
CombatText.NewText(Player.Hitbox, new Color(0, 255, 0), "Ready to Ultracharge!", false, false);
|
||||
activated34 = false;
|
||||
}
|
||||
if (Player.HasBuff(ModContent.BuffType<Buffs.Shotgun.Ultracharging>()) && !soundPlayed)
|
||||
{
|
||||
if (Main.rand.NextBool(5))
|
||||
{
|
||||
SoundEngine.PlaySound(SoundID.Item13);
|
||||
}
|
||||
soundPlayed = true;
|
||||
}
|
||||
if (!Player.HasBuff(ModContent.BuffType<Buffs.Shotgun.Ultracharging>()))
|
||||
{
|
||||
soundPlayed = false;
|
||||
}
|
||||
if (!Player.HasBuff(ModContent.BuffType<Buffs.Shotgun.Ultracharge>()))
|
||||
{
|
||||
activated35 = true;
|
||||
}
|
||||
else if (activated35)
|
||||
{
|
||||
SoundEngine.PlaySound(SoundID.Item4);
|
||||
CombatText.NewText(Player.Hitbox, new Color(255, 61, 0), "Ultracharged!", false, false);
|
||||
activated35 = false;
|
||||
}
|
||||
if (Player.HasBuff(ModContent.BuffType<Buffs.Shotgun.Ultracharge>()))
|
||||
{
|
||||
activated36 = true;
|
||||
}
|
||||
else if (activated36)
|
||||
{
|
||||
CombatText.NewText(Player.Hitbox, new Color(138, 138, 138), "No longer Ultracharged!", false, false);
|
||||
activated36 = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private const int saveVersion = 0;
|
||||
|
||||
public bool foxPet;
|
||||
|
||||
public bool pinkFoxPet;
|
||||
|
||||
public bool kregPet;
|
||||
|
||||
public bool fabuLightPet;
|
||||
|
||||
public bool fabu;
|
||||
|
||||
public bool goddessMinion;
|
||||
|
||||
public override void ResetEffects()
|
||||
{
|
||||
foxPet = false;
|
||||
pinkFoxPet = false;
|
||||
kregPet = false;
|
||||
fabuLightPet = false;
|
||||
fabu = false;
|
||||
goddessMinion = false;
|
||||
}
|
||||
|
||||
public override IEnumerable<Item> AddStartingItems(bool mediumCoreDeath)
|
||||
{
|
||||
return new[]
|
||||
{
|
||||
new Item(ModContent.ItemType<Items.Items.CraftingIngredients.BrokenBand>(), 1)
|
||||
};
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user