Commit of decompiled and "updated" code.

This commit is contained in:
Big Duckie
2022-07-03 14:13:26 -06:00
parent 3d34e53842
commit e1441e74a5
731 changed files with 18423 additions and 0 deletions
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using Terraria;
using Terraria.ModLoader;
namespace FabusMod.Buffs.Shotgun;
public class Hypercharging : ModBuff
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Hypercharging...");
Description.SetDefault("- Charging your weapon!\n - Can't use items!");
Main.debuff[Type] = true;
Main.buffNoTimeDisplay[Type] = false;
}
public override void Update(Player player, ref int buffIndex)
{
if (!player.HasBuff(ModContent.BuffType<HyperchargeCooldown>()))
{
player.noItems = true;
int dust = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.SorcerousHellDust2>());
Main.dust[dust].scale = 2f;
Main.dust[dust].velocity.Y = -1f;
Main.dust[dust].velocity.X = 0f;
Main.dust[dust].noGravity = true;
}
}
}