Commit of decompiled and "updated" code.
This commit is contained in:
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using Terraria;
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using Terraria.ModLoader;
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namespace FabusMod.Buffs.Shotgun;
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public class Hypercharge : ModBuff
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Hypercharge");
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Description.SetDefault(" - +12% damage for Hellraiser & Golden Shotgun!\n - +12% faster use time for Hellraiser & Golden Shotgun!");
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Main.debuff[Type] = false;
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Main.buffNoTimeDisplay[Type] = false;
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}
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public override void Update(Player player, ref int buffIndex)
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{
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if (Utils.NextFloat(Main.rand) < 0.8f)
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{
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int dust = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.MoltenWaraxeDust>());
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Main.dust[dust].scale = 1.8f;
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Main.dust[dust].velocity.X *= 1f;
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Main.dust[dust].velocity.Y -= 1f;
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Main.dust[dust].noGravity = true;
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}
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}
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}
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@@ -0,0 +1,27 @@
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using Terraria;
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using Terraria.ModLoader;
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namespace FabusMod.Buffs.Shotgun;
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public class HyperchargeCooldown : ModBuff
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Hypercharge Cooldown");
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Description.SetDefault("Unable to Hypercharge!");
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Main.debuff[Type] = true;
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Main.buffNoTimeDisplay[Type] = false;
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}
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public override void Update(Player player, ref int buffIndex)
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{
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if (Main.rand.NextBool(3))
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{
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int dust = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.CurseDust>());
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Main.dust[dust].scale = 1f;
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Dust obj = Main.dust[dust];
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obj.velocity *= 0.1f;
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Main.dust[dust].noGravity = true;
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}
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}
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}
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using Terraria;
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using Terraria.ModLoader;
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namespace FabusMod.Buffs.Shotgun;
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public class Hypercharging : ModBuff
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Hypercharging...");
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Description.SetDefault("- Charging your weapon!\n - Can't use items!");
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Main.debuff[Type] = true;
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Main.buffNoTimeDisplay[Type] = false;
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}
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public override void Update(Player player, ref int buffIndex)
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{
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if (!player.HasBuff(ModContent.BuffType<HyperchargeCooldown>()))
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{
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player.noItems = true;
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int dust = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.SorcerousHellDust2>());
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Main.dust[dust].scale = 2f;
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Main.dust[dust].velocity.Y = -1f;
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Main.dust[dust].velocity.X = 0f;
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Main.dust[dust].noGravity = true;
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}
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}
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}
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using Terraria;
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using Terraria.ModLoader;
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namespace FabusMod.Buffs.Shotgun;
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public class Ultracharge : ModBuff
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Ultracharge");
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Description.SetDefault(" - +12% damage for Color Splasher!\n - +12% faster use time for Color Splasher!");
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Main.debuff[Type] = false;
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Main.buffNoTimeDisplay[Type] = false;
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}
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public override void Update(Player player, ref int buffIndex)
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{
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int dust1 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.RainbowDust>());
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Main.dust[dust1].scale = 1.8f;
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Main.dust[dust1].velocity.X *= 1f;
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Main.dust[dust1].velocity.Y -= 1f;
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Main.dust[dust1].noGravity = true;
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int dust2 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.RainbowDust2>());
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Main.dust[dust2].scale = 1.8f;
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Main.dust[dust2].velocity.X *= 1f;
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Main.dust[dust2].velocity.Y -= 1f;
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Main.dust[dust2].noGravity = true;
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int dust3 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.RainbowDust3>());
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Main.dust[dust3].scale = 1.8f;
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Main.dust[dust3].velocity.X *= 1f;
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Main.dust[dust3].velocity.Y -= 1f;
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Main.dust[dust3].noGravity = true;
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}
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}
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using Terraria;
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using Terraria.ModLoader;
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namespace FabusMod.Buffs.Shotgun;
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public class UltrachargeCooldown : ModBuff
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Ultracharge Cooldown");
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Description.SetDefault("Unable to Ultracharge!");
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Main.debuff[Type] = true;
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Main.buffNoTimeDisplay[Type] = false;
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}
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public override void Update(Player player, ref int buffIndex)
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{
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if (Main.rand.NextBool(3))
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{
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int dust = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.RainbowCurseDust>());
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Main.dust[dust].scale = 1f;
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Dust obj = Main.dust[dust];
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obj.velocity *= 0.1f;
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Main.dust[dust].noGravity = true;
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}
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}
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}
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After Width: | Height: | Size: 834 B |
@@ -0,0 +1,28 @@
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using Terraria;
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using Terraria.ModLoader;
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namespace FabusMod.Buffs.Shotgun;
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public class Ultracharging : ModBuff
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Ultracharging...");
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Description.SetDefault("- Charging your weapon!\n - Can't use items!");
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Main.debuff[Type] = true;
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Main.buffNoTimeDisplay[Type] = false;
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}
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public override void Update(Player player, ref int buffIndex)
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{
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if (!player.HasBuff(ModContent.BuffType<UltrachargeCooldown>()))
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{
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player.noItems = true;
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int dust = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.SorcerousHellDust2>());
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Main.dust[dust].scale = 2f;
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Main.dust[dust].velocity.Y = -2f;
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Main.dust[dust].velocity.X = 0f;
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Main.dust[dust].noGravity = true;
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}
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}
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}
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Binary file not shown.
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After Width: | Height: | Size: 646 B |
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