Commit of decompiled and "updated" code.

This commit is contained in:
Big Duckie
2022-07-03 14:13:26 -06:00
parent 3d34e53842
commit e1441e74a5
731 changed files with 18423 additions and 0 deletions
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using Terraria;
using Terraria.ModLoader;
namespace FabusMod.Buffs.ShimadaSword;
public class SpectralRage : ModBuff
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Spectral Rage");
Description.SetDefault(" - +10% damage!");
Main.debuff[Type] = false;
Main.buffNoTimeDisplay[Type] = false;
}
public override void Update(Player player, ref int buffIndex)
{
player.GetDamage(DamageClass.Melee) += 1.1f;
int dust1 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.RainbowWrathDust>());
int dust2 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.RainbowWrathDust2>());
int dust3 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.RainbowWrathDust3>());
Main.dust[dust1].scale = 0.6f;
Dust obj = Main.dust[dust1];
obj.velocity *= 1f;
Main.dust[dust1].noGravity = true;
Main.dust[dust2].scale = 0.6f;
Dust obj2 = Main.dust[dust2];
obj2.velocity *= 1f;
Main.dust[dust2].noGravity = true;
Main.dust[dust3].scale = 0.6f;
Dust obj3 = Main.dust[dust3];
obj3.velocity *= 1f;
Main.dust[dust3].noGravity = true;
}
}