Commit of decompiled and "updated" code.
This commit is contained in:
@@ -0,0 +1,64 @@
|
||||
using Terraria;
|
||||
using Terraria.ModLoader;
|
||||
|
||||
namespace FabusMod.Buffs.FoxPistol;
|
||||
|
||||
public class SpectralWither : ModBuff
|
||||
{
|
||||
public override void SetStaticDefaults()
|
||||
{
|
||||
DisplayName.SetDefault("Spectral Wither");
|
||||
Description.SetDefault(" - Losing life!");
|
||||
Main.buffNoTimeDisplay[Type] = false;
|
||||
}
|
||||
|
||||
public override void Update(NPC npc, ref int buffIndex)
|
||||
{
|
||||
npc.lifeRegen -= 20;
|
||||
int dust1 = Dust.NewDust(npc.position, npc.width, npc.height, ModContent.DustType<Dusts.SpectralWitherDust>());
|
||||
int dust2 = Dust.NewDust(npc.position, npc.width, npc.height, ModContent.DustType<Dusts.RainbowDust>());
|
||||
int dust3 = Dust.NewDust(npc.position, npc.width, npc.height, ModContent.DustType<Dusts.RainbowDust2>());
|
||||
int dust4 = Dust.NewDust(npc.position, npc.width, npc.height, ModContent.DustType<Dusts.RainbowDust3>());
|
||||
Main.dust[dust1].scale = 1f;
|
||||
Dust obj = Main.dust[dust1];
|
||||
obj.velocity *= 0.1f;
|
||||
Main.dust[dust1].noGravity = true;
|
||||
Main.dust[dust2].scale = 0.6f;
|
||||
Dust obj2 = Main.dust[dust2];
|
||||
obj2.velocity *= 0.1f;
|
||||
Main.dust[dust2].noGravity = true;
|
||||
Main.dust[dust3].scale = 0.6f;
|
||||
Dust obj3 = Main.dust[dust3];
|
||||
obj3.velocity *= 0.1f;
|
||||
Main.dust[dust3].noGravity = true;
|
||||
Main.dust[dust4].scale = 0.6f;
|
||||
Dust obj4 = Main.dust[dust4];
|
||||
obj4.velocity *= 0.1f;
|
||||
Main.dust[dust4].noGravity = true;
|
||||
}
|
||||
|
||||
public override void Update(Player player, ref int buffIndex)
|
||||
{
|
||||
player.lifeRegen -= 20;
|
||||
int dust1 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.SpectralWitherDust>());
|
||||
int dust2 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.RainbowDust>());
|
||||
int dust3 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.RainbowDust2>());
|
||||
int dust4 = Dust.NewDust(player.position, player.width, player.height, ModContent.DustType<Dusts.RainbowDust3>());
|
||||
Main.dust[dust1].scale = 1f;
|
||||
Dust obj = Main.dust[dust1];
|
||||
obj.velocity *= 0.1f;
|
||||
Main.dust[dust1].noGravity = true;
|
||||
Main.dust[dust2].scale = 0.6f;
|
||||
Dust obj2 = Main.dust[dust2];
|
||||
obj2.velocity *= 0.1f;
|
||||
Main.dust[dust2].noGravity = true;
|
||||
Main.dust[dust3].scale = 0.6f;
|
||||
Dust obj3 = Main.dust[dust3];
|
||||
obj3.velocity *= 0.1f;
|
||||
Main.dust[dust3].noGravity = true;
|
||||
Main.dust[dust4].scale = 0.6f;
|
||||
Dust obj4 = Main.dust[dust4];
|
||||
obj4.velocity *= 0.1f;
|
||||
Main.dust[dust4].noGravity = true;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user