Fix damage typing for melee weapons. Fixed recursion bug. Cleaned up variables.

This commit is contained in:
Big Duckie
2022-07-05 13:01:34 -06:00
parent 776678b4c3
commit b206463290
15 changed files with 191 additions and 173 deletions
+17 -16
View File
@@ -18,6 +18,7 @@ public class CarbonDagger : ModItem
public override void SetDefaults() public override void SetDefaults()
{ {
Item.damage = 62; Item.damage = 62;
Item.DamageType = DamageClass.Melee;
Item.width = 30; Item.width = 30;
Item.height = 30; Item.height = 30;
Item.useTime = 11; Item.useTime = 11;
@@ -36,11 +37,11 @@ public class CarbonDagger : ModItem
{ {
if (Main.rand.NextBool(3)) if (Main.rand.NextBool(3))
{ {
int num1 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RyuuDust2>()); int dust = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RyuuDust2>());
Main.dust[num1].scale = 1f; Main.dust[dust].scale = 1f;
Main.dust[num1].velocity.Y = 0f; Main.dust[dust].velocity.Y = 0f;
Main.dust[num1].velocity.X = 0.5f; Main.dust[dust].velocity.X = 0.5f;
Main.dust[num1].noGravity = true; Main.dust[dust].noGravity = true;
} }
} }
@@ -65,17 +66,17 @@ public class CarbonDagger : ModItem
public override void AddRecipes() public override void AddRecipes()
{ {
Recipe val = CreateRecipe(); Recipe recipe1 = CreateRecipe();
val.AddIngredient(ModContent.ItemType<Wakizashi>()); recipe1.AddIngredient(ModContent.ItemType<Wakizashi>());
val.AddRecipeGroup("FabusMod:OrichalcumBar", 6); recipe1.AddRecipeGroup("FabusMod:OrichalcumBar", 6);
val.AddIngredient(ItemID.Sapphire, 2); recipe1.AddIngredient(ItemID.Sapphire, 2);
val.AddTile(TileID.MythrilAnvil); recipe1.AddTile(TileID.MythrilAnvil);
val.Register(); recipe1.Register();
Recipe val2 = CreateRecipe(); Recipe recipe2 = CreateRecipe();
val2.AddIngredient(ModContent.ItemType<CarbonDaggerNihon>()); recipe2.AddIngredient(ModContent.ItemType<CarbonDaggerNihon>());
val2.AddIngredient(ItemID.BlueDye, 1); recipe2.AddIngredient(ItemID.BlueDye, 1);
val2.AddTile(TileID.DyeVat); recipe2.AddTile(TileID.DyeVat);
val2.Register(); recipe2.Register();
} }
} }
@@ -1,4 +1,3 @@
using FabusMod.Projectiles.Shortsword;
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using Terraria; using Terraria;
using Terraria.DataStructures; using Terraria.DataStructures;
@@ -18,6 +17,7 @@ public class CarbonDaggerNihon : ModItem
public override void SetDefaults() public override void SetDefaults()
{ {
Item.damage = 62; Item.damage = 62;
Item.DamageType = DamageClass.Melee;
Item.width = 30; Item.width = 30;
Item.height = 30; Item.height = 30;
Item.useTime = 11; Item.useTime = 11;
@@ -28,7 +28,7 @@ public class CarbonDaggerNihon : ModItem
Item.rare = ItemRarityID.LightRed; Item.rare = ItemRarityID.LightRed;
Item.UseSound = SoundID.Item1; Item.UseSound = SoundID.Item1;
Item.autoReuse = true; Item.autoReuse = true;
Item.shoot = ModContent.ProjectileType<CarbonKnifeNihon>(); Item.shoot = ModContent.ProjectileType<Projectiles.Shortsword.CarbonKnifeNihon>();
Item.shootSpeed = 10f; Item.shootSpeed = 10f;
} }
@@ -36,11 +36,11 @@ public class CarbonDaggerNihon : ModItem
{ {
if (Main.rand.NextBool(3)) if (Main.rand.NextBool(3))
{ {
int num1 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.OniDust>()); int dust = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.OniDust>());
Main.dust[num1].scale = 1f; Main.dust[dust].scale = 1f;
Main.dust[num1].velocity.Y = 0f; Main.dust[dust].velocity.Y = 0f;
Main.dust[num1].velocity.X = 0.5f; Main.dust[dust].velocity.X = 0.5f;
Main.dust[num1].noGravity = true; Main.dust[dust].noGravity = true;
} }
} }
+12 -11
View File
@@ -18,6 +18,7 @@ public class GoldenDagger : ModItem
public override void SetDefaults() public override void SetDefaults()
{ {
Item.damage = 95; Item.damage = 95;
Item.DamageType = DamageClass.Melee;
Item.width = 40; Item.width = 40;
Item.height = 40; Item.height = 40;
Item.useTime = 12; Item.useTime = 12;
@@ -36,11 +37,11 @@ public class GoldenDagger : ModItem
{ {
if (Main.rand.NextBool(3)) if (Main.rand.NextBool(3))
{ {
int num1 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.MeatDust>(), 0f, 0f, 0, default, 1f); int dust = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.MeatDust>());
Main.dust[num1].scale = 1f; Main.dust[dust].scale = 1f;
Main.dust[num1].velocity.Y = 0f; Main.dust[dust].velocity.Y = 0f;
Main.dust[num1].velocity.X = 0.5f; Main.dust[dust].velocity.X = 0.5f;
Main.dust[num1].noGravity = true; Main.dust[dust].noGravity = true;
} }
} }
@@ -74,11 +75,11 @@ public class GoldenDagger : ModItem
public override void AddRecipes() public override void AddRecipes()
{ {
Recipe val = CreateRecipe(); Recipe recipe = CreateRecipe();
val.AddIngredient(ModContent.ItemType<OniDagger>()); recipe.AddIngredient(ModContent.ItemType<OniDagger>());
val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.GoddessGold>(), 6); recipe.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.GoddessGold>(), 6);
val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.SoulofWisdom>(), 4); recipe.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.SoulofWisdom>(), 4);
val.AddTile(TileID.AdamantiteForge); recipe.AddTile(TileID.AdamantiteForge);
val.Register(); recipe.Register();
} }
} }
+13 -12
View File
@@ -17,6 +17,7 @@ public class OniDagger : ModItem
public override void SetDefaults() public override void SetDefaults()
{ {
Item.damage = 92; Item.damage = 92;
Item.DamageType = DamageClass.Melee;
Item.width = 40; Item.width = 40;
Item.height = 40; Item.height = 40;
Item.useTime = 11; Item.useTime = 11;
@@ -35,11 +36,11 @@ public class OniDagger : ModItem
{ {
if (Main.rand.NextBool(3)) if (Main.rand.NextBool(3))
{ {
int num1 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RyuuDust3>()); int dust = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RyuuDust3>());
Main.dust[num1].scale = 1f; Main.dust[dust].scale = 1f;
Main.dust[num1].velocity.Y = 0f; Main.dust[dust].velocity.Y = 0f;
Main.dust[num1].velocity.X = 0.5f; Main.dust[dust].velocity.X = 0.5f;
Main.dust[num1].noGravity = true; Main.dust[dust].noGravity = true;
} }
} }
@@ -65,12 +66,12 @@ public class OniDagger : ModItem
public override void AddRecipes() public override void AddRecipes()
{ {
Recipe val = CreateRecipe(); Recipe recipe = CreateRecipe();
val.AddRecipeGroup("FabusMod:CarbonDagger", 1); recipe.AddRecipeGroup("FabusMod:CarbonDagger", 1);
val.AddRecipeGroup("FabusMod:AdamantiteBar", 6); recipe.AddRecipeGroup("FabusMod:AdamantiteBar", 6);
val.AddIngredient(ItemID.SoulofNight, 4); recipe.AddIngredient(ItemID.SoulofNight, 4);
val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.SoulofWisdom>(), 2); recipe.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.SoulofWisdom>(), 2);
val.AddTile(TileID.MythrilAnvil); recipe.AddTile(TileID.MythrilAnvil);
val.Register(); recipe.Register();
} }
} }
@@ -14,6 +14,7 @@ public class StonePlatedShortsword : ModItem
public override void SetDefaults() public override void SetDefaults()
{ {
Item.damage = 9; Item.damage = 9;
Item.DamageType = DamageClass.Melee;
Item.width = 30; Item.width = 30;
Item.height = 30; Item.height = 30;
Item.useTime = 13; Item.useTime = 13;
@@ -28,10 +29,10 @@ public class StonePlatedShortsword : ModItem
public override void AddRecipes() public override void AddRecipes()
{ {
Recipe val = CreateRecipe(); Recipe recipe = CreateRecipe();
val.AddIngredient(ModContent.ItemType<Items.WeaponParts.UntreatedShortswordPart>()); recipe.AddIngredient(ModContent.ItemType<Items.WeaponParts.UntreatedShortswordPart>());
val.AddIngredient(ItemID.StoneBlock, 6); recipe.AddIngredient(ItemID.StoneBlock, 6);
val.AddTile(ModContent.TileType<global::FabusMod.Tiles.ReinforcedWorkBench>()); recipe.AddTile(ModContent.TileType<global::FabusMod.Tiles.ReinforcedWorkBench>());
val.Register(); recipe.Register();
} }
} }
@@ -17,6 +17,7 @@ public class TheRainbowsCurse : ModItem
public override void SetDefaults() public override void SetDefaults()
{ {
Item.damage = 154; Item.damage = 154;
Item.DamageType = DamageClass.Melee;
Item.width = 48; Item.width = 48;
Item.height = 48; Item.height = 48;
Item.useTime = 8; Item.useTime = 8;
@@ -35,21 +36,23 @@ public class TheRainbowsCurse : ModItem
{ {
if (Main.rand.NextBool(3)) if (Main.rand.NextBool(3))
{ {
int num1 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RainbowDust>()); int dust1 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RainbowDust>());
int num2 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RainbowDust2>()); Main.dust[dust1].scale = 1f;
int num3 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RainbowDust3>()); Main.dust[dust1].velocity.Y = 0f;
Main.dust[num1].scale = 1f; Main.dust[dust1].velocity.X = 0.5f;
Main.dust[num1].velocity.Y = 0f; Main.dust[dust1].noGravity = true;
Main.dust[num1].velocity.X = 0.5f;
Main.dust[num1].noGravity = true; int dust2 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RainbowDust2>());
Main.dust[num2].scale = 1f; Main.dust[dust2].scale = 1f;
Main.dust[num2].velocity.Y = 0f; Main.dust[dust2].velocity.Y = 0f;
Main.dust[num2].velocity.X = 0.5f; Main.dust[dust2].velocity.X = 0.5f;
Main.dust[num2].noGravity = true; Main.dust[dust2].noGravity = true;
Main.dust[num3].scale = 1f;
Main.dust[num3].velocity.Y = 0f; int dust3 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RainbowDust3>());
Main.dust[num3].velocity.X = 0.5f; Main.dust[dust3].scale = 1f;
Main.dust[num3].noGravity = true; Main.dust[dust3].velocity.Y = 0f;
Main.dust[dust3].velocity.X = 0.5f;
Main.dust[dust3].noGravity = true;
} }
} }
@@ -83,10 +86,10 @@ public class TheRainbowsCurse : ModItem
public override void AddRecipes() public override void AddRecipes()
{ {
Recipe val = CreateRecipe(); Recipe recipe = CreateRecipe();
val.AddIngredient(ModContent.ItemType<GoldenDagger>()); recipe.AddIngredient(ModContent.ItemType<GoldenDagger>());
val.AddIngredient(ModContent.ItemType<Bars.RainbowChunk>(), 6); recipe.AddIngredient(ModContent.ItemType<Bars.RainbowChunk>(), 6);
val.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>()); recipe.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>());
val.Register(); recipe.Register();
} }
} }
+12 -11
View File
@@ -16,6 +16,7 @@ public class Wakizashi : ModItem
public override void SetDefaults() public override void SetDefaults()
{ {
Item.damage = 15; Item.damage = 15;
Item.DamageType = DamageClass.Melee;
Item.width = 30; Item.width = 30;
Item.height = 30; Item.height = 30;
Item.useTime = 13; Item.useTime = 13;
@@ -32,11 +33,11 @@ public class Wakizashi : ModItem
{ {
if (Main.rand.NextBool(3)) if (Main.rand.NextBool(3))
{ {
int num1 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RyuuDust>()); int dust = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RyuuDust>());
Main.dust[num1].scale = 1f; Main.dust[dust].scale = 1f;
Main.dust[num1].velocity.Y = 0f; Main.dust[dust].velocity.Y = 0f;
Main.dust[num1].velocity.X = 0.5f; Main.dust[dust].velocity.X = 0.5f;
Main.dust[num1].noGravity = true; Main.dust[dust].noGravity = true;
} }
} }
@@ -47,11 +48,11 @@ public class Wakizashi : ModItem
public override void AddRecipes() public override void AddRecipes()
{ {
Recipe val = CreateRecipe(); Recipe recipe = CreateRecipe();
val.AddIngredient(ModContent.ItemType<StonePlatedShortsword>()); recipe.AddIngredient(ModContent.ItemType<StonePlatedShortsword>());
val.AddRecipeGroup("IronBar", 6); recipe.AddRecipeGroup("IronBar", 6);
val.AddIngredient(ItemID.Emerald, 2); recipe.AddIngredient(ItemID.Emerald, 2);
val.AddTile(TileID.Anvils); recipe.AddTile(TileID.Anvils);
val.Register(); recipe.Register();
} }
} }
@@ -18,6 +18,7 @@ public class CarbonSword : ModItem
public override void SetDefaults() public override void SetDefaults()
{ {
Item.damage = 74; Item.damage = 74;
Item.DamageType = DamageClass.Melee;
Item.crit = 8; Item.crit = 8;
Item.width = 54; Item.width = 54;
Item.height = 68; Item.height = 68;
@@ -48,11 +49,11 @@ public class CarbonSword : ModItem
{ {
if (Main.rand.NextBool(3)) if (Main.rand.NextBool(3))
{ {
int num1 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RyuuDust2>()); int dust = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RyuuDust2>());
Main.dust[num1].scale = 1f; Main.dust[dust].scale = 1f;
Main.dust[num1].velocity.Y = 0f; Main.dust[dust].velocity.Y = 0f;
Main.dust[num1].velocity.X = 0.5f; Main.dust[dust].velocity.X = 0.5f;
Main.dust[num1].noGravity = true; Main.dust[dust].noGravity = true;
} }
} }
@@ -63,16 +64,16 @@ public class CarbonSword : ModItem
public override void AddRecipes() public override void AddRecipes()
{ {
Recipe val = CreateRecipe(); Recipe recipe1 = CreateRecipe();
val.AddIngredient(ModContent.ItemType<ShimadaSword>()); recipe1.AddIngredient(ModContent.ItemType<ShimadaSword>());
val.AddRecipeGroup("FabusMod:OrichalcumBar", 10); recipe1.AddRecipeGroup("FabusMod:OrichalcumBar", 10);
val.AddTile(TileID.DemonAltar); recipe1.AddTile(TileID.DemonAltar);
val.Register(); recipe1.Register();
Recipe val2 = CreateRecipe(); Recipe recipe2 = CreateRecipe();
val2.AddIngredient(ModContent.ItemType<CarbonSwordNihon>()); recipe2.AddIngredient(ModContent.ItemType<CarbonSwordNihon>());
val2.AddIngredient(ItemID.BlueDye, 1); recipe2.AddIngredient(ItemID.BlueDye, 1);
val2.AddTile(TileID.DyeVat); recipe2.AddTile(TileID.DyeVat);
val2.Register(); recipe2.Register();
} }
} }
@@ -18,6 +18,7 @@ public class CarbonSwordNihon : ModItem
public override void SetDefaults() public override void SetDefaults()
{ {
Item.damage = 74; Item.damage = 74;
Item.DamageType = DamageClass.Melee;
Item.crit = 8; Item.crit = 8;
Item.width = 54; Item.width = 54;
Item.height = 68; Item.height = 68;
@@ -53,20 +54,20 @@ public class CarbonSwordNihon : ModItem
{ {
if (Main.rand.NextBool(3)) if (Main.rand.NextBool(3))
{ {
int num1 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.NightsAxeSparkle>()); int dust = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.NightsAxeSparkle>());
Main.dust[num1].scale = 1f; Main.dust[dust].scale = 1f;
Main.dust[num1].velocity.Y = 0f; Main.dust[dust].velocity.Y = 0f;
Main.dust[num1].velocity.X = 0.5f; Main.dust[dust].velocity.X = 0.5f;
Main.dust[num1].noGravity = true; Main.dust[dust].noGravity = true;
} }
} }
public override void AddRecipes() public override void AddRecipes()
{ {
Recipe val = CreateRecipe(); Recipe recipe = CreateRecipe();
val.AddIngredient(ModContent.ItemType<CarbonSword>()); recipe.AddIngredient(ModContent.ItemType<CarbonSword>());
val.AddIngredient(ItemID.SilverDye, 1); recipe.AddIngredient(ItemID.SilverDye, 1);
val.AddTile(TileID.DyeVat); recipe.AddTile(TileID.DyeVat);
val.Register(); recipe.Register();
} }
} }
@@ -17,6 +17,7 @@ public class DemonsFury : ModItem
public override void SetDefaults() public override void SetDefaults()
{ {
Item.damage = 80; Item.damage = 80;
Item.DamageType = DamageClass.Melee;
Item.crit = 8; Item.crit = 8;
Item.width = 63; Item.width = 63;
Item.height = 76; Item.height = 76;
@@ -41,11 +42,11 @@ public class DemonsFury : ModItem
{ {
if (Main.rand.NextBool(3)) if (Main.rand.NextBool(3))
{ {
int num1 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RyuuDust3>()); int dust = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RyuuDust3>());
Main.dust[num1].scale = 1f; Main.dust[dust].scale = 1f;
Main.dust[num1].velocity.Y = 0f; Main.dust[dust].velocity.Y = 0f;
Main.dust[num1].velocity.X = 0.5f; Main.dust[dust].velocity.X = 0.5f;
Main.dust[num1].noGravity = true; Main.dust[dust].noGravity = true;
} }
} }
@@ -83,17 +84,17 @@ public class DemonsFury : ModItem
} }
Item.UseSound = SoundID.Item1; Item.UseSound = SoundID.Item1;
} }
return CanUseItem(player); return base.CanUseItem(player);
} }
public override void AddRecipes() public override void AddRecipes()
{ {
Recipe val = CreateRecipe(); Recipe recipe = CreateRecipe();
val.AddRecipeGroup("FabusMod:CarbonSword", 1); recipe.AddRecipeGroup("FabusMod:CarbonSword", 1);
val.AddRecipeGroup("FabusMod:AdamantiteBar", 10); recipe.AddRecipeGroup("FabusMod:AdamantiteBar", 10);
val.AddIngredient(ItemID.SoulofNight, 8); recipe.AddIngredient(ItemID.SoulofNight, 8);
val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.SoulofWisdom>(), 4); recipe.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.SoulofWisdom>(), 4);
val.AddTile(TileID.DemonAltar); recipe.AddTile(TileID.DemonAltar);
val.Register(); recipe.Register();
} }
} }
@@ -17,6 +17,7 @@ public class GoldenFury : ModItem
public override void SetDefaults() public override void SetDefaults()
{ {
Item.damage = 100; Item.damage = 100;
Item.DamageType = DamageClass.Melee;
Item.crit = 8; Item.crit = 8;
Item.width = 63; Item.width = 63;
Item.height = 76; Item.height = 76;
@@ -83,16 +84,16 @@ public class GoldenFury : ModItem
} }
Item.UseSound = SoundID.Item1; Item.UseSound = SoundID.Item1;
} }
return this.CanUseItem(player); return base.CanUseItem(player);
} }
public override void AddRecipes() public override void AddRecipes()
{ {
Recipe val = CreateRecipe(); Recipe recipe = CreateRecipe();
val.AddIngredient(ModContent.ItemType<DemonsFury>()); recipe.AddIngredient(ModContent.ItemType<DemonsFury>());
val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.GoddessGold>(), 10); recipe.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.GoddessGold>(), 10);
val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.SoulofWisdom>(), 4); recipe.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.SoulofWisdom>(), 4);
val.AddTile(TileID.DemonAltar); recipe.AddTile(TileID.DemonAltar);
val.Register(); recipe.Register();
} }
} }
@@ -16,6 +16,7 @@ public class ShimadaSword : ModItem
public override void SetDefaults() public override void SetDefaults()
{ {
Item.damage = 18; Item.damage = 18;
Item.DamageType = DamageClass.Melee;
Item.crit = 8; Item.crit = 8;
Item.width = 54; Item.width = 54;
Item.height = 68; Item.height = 68;
@@ -33,11 +34,11 @@ public class ShimadaSword : ModItem
{ {
if (Main.rand.NextBool(3)) if (Main.rand.NextBool(3))
{ {
int num1 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RyuuDust>()); int dust = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RyuuDust>());
Main.dust[num1].scale = 1f; Main.dust[dust].scale = 1f;
Main.dust[num1].velocity.Y = 0f; Main.dust[dust].velocity.Y = 0f;
Main.dust[num1].velocity.X = 0.5f; Main.dust[dust].velocity.X = 0.5f;
Main.dust[num1].noGravity = true; Main.dust[dust].noGravity = true;
} }
} }
@@ -48,11 +49,11 @@ public class ShimadaSword : ModItem
public override void AddRecipes() public override void AddRecipes()
{ {
Recipe val = CreateRecipe(); Recipe recipe = CreateRecipe();
val.AddIngredient(ModContent.ItemType<StonePlatedKatana>()); recipe.AddIngredient(ModContent.ItemType<StonePlatedKatana>());
val.AddRecipeGroup("FabusMod:LightsBane"); recipe.AddRecipeGroup("FabusMod:LightsBane");
val.AddIngredient(ItemID.Emerald, 10); recipe.AddIngredient(ItemID.Emerald, 10);
val.AddTile(TileID.Anvils); recipe.AddTile(TileID.Anvils);
val.Register(); recipe.Register();
} }
} }
@@ -14,6 +14,7 @@ public class StonePlatedKatana : ModItem
public override void SetDefaults() public override void SetDefaults()
{ {
Item.damage = 8; Item.damage = 8;
Item.DamageType = DamageClass.Melee;
Item.crit = 8; Item.crit = 8;
Item.width = 56; Item.width = 56;
Item.height = 66; Item.height = 66;
@@ -29,10 +30,10 @@ public class StonePlatedKatana : ModItem
public override void AddRecipes() public override void AddRecipes()
{ {
Recipe val = CreateRecipe(); Recipe recipe = CreateRecipe();
val.AddIngredient(ModContent.ItemType<Items.WeaponParts.UntreatedSwordParts>()); recipe.AddIngredient(ModContent.ItemType<Items.WeaponParts.UntreatedSwordParts>());
val.AddIngredient(ItemID.StoneBlock, 12); recipe.AddIngredient(ItemID.StoneBlock, 12);
val.AddTile(ModContent.TileType<global::FabusMod.Tiles.ReinforcedWorkBench>()); recipe.AddTile(ModContent.TileType<global::FabusMod.Tiles.ReinforcedWorkBench>());
val.Register(); recipe.Register();
} }
} }
@@ -17,6 +17,7 @@ public class TheRainbowsHonor : ModItem
public override void SetDefaults() public override void SetDefaults()
{ {
Item.damage = 195; Item.damage = 195;
Item.DamageType = DamageClass.Melee;
Item.crit = 8; Item.crit = 8;
Item.width = 56; Item.width = 56;
Item.height = 76; Item.height = 76;
@@ -41,21 +42,23 @@ public class TheRainbowsHonor : ModItem
{ {
if (Main.rand.NextBool(3)) if (Main.rand.NextBool(3))
{ {
int num1 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RainbowDust>(), 0f, 0f, 0, default(Color), 1f); int dust1 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RainbowDust>(), 0f, 0f, 0, default(Color), 1f);
Main.dust[num1].scale = 1f; Main.dust[dust1].scale = 1f;
Main.dust[num1].velocity.Y = 0f; Main.dust[dust1].velocity.Y = 0f;
Main.dust[num1].velocity.X = 0.5f; Main.dust[dust1].velocity.X = 0.5f;
Main.dust[num1].noGravity = true; Main.dust[dust1].noGravity = true;
int num2 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RainbowDust2>(), 0f, 0f, 0, default(Color), 1f);
Main.dust[num2].scale = 1f; int dust2 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RainbowDust2>(), 0f, 0f, 0, default(Color), 1f);
Main.dust[num2].velocity.Y = 0f; Main.dust[dust2].scale = 1f;
Main.dust[num2].velocity.X = 0.5f; Main.dust[dust2].velocity.Y = 0f;
Main.dust[num2].noGravity = true; Main.dust[dust2].velocity.X = 0.5f;
int num3 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RainbowDust3>(), 0f, 0f, 0, default(Color), 1f); Main.dust[dust2].noGravity = true;
Main.dust[num3].scale = 1f;
Main.dust[num3].velocity.Y = 0f; int dust3 = Dust.NewDust(new Vector2(hitbox.X, hitbox.Y), hitbox.Width, hitbox.Height, ModContent.DustType<Dusts.RainbowDust3>(), 0f, 0f, 0, default(Color), 1f);
Main.dust[num3].velocity.X = 0.5f; Main.dust[dust3].scale = 1f;
Main.dust[num3].noGravity = true; Main.dust[dust3].velocity.Y = 0f;
Main.dust[dust3].velocity.X = 0.5f;
Main.dust[dust3].noGravity = true;
} }
} }
@@ -93,15 +96,15 @@ public class TheRainbowsHonor : ModItem
} }
Item.UseSound = SoundID.Item1; Item.UseSound = SoundID.Item1;
} }
return this.CanUseItem(player); return base.CanUseItem(player);
} }
public override void AddRecipes() public override void AddRecipes()
{ {
Recipe val = CreateRecipe(); Recipe recipe = CreateRecipe();
val.AddIngredient(ModContent.ItemType<GoldenFury>()); recipe.AddIngredient(ModContent.ItemType<GoldenFury>());
val.AddIngredient(ModContent.ItemType<Bars.RainbowChunk>(), 10); recipe.AddIngredient(ModContent.ItemType<Bars.RainbowChunk>(), 10);
val.AddTile(null, "RainbowStation"); recipe.AddTile(null, "RainbowStation");
val.Register(); recipe.Register();
} }
} }
+10 -9
View File
@@ -18,6 +18,7 @@ public class RainbowAxe : ModItem
public override void SetDefaults() public override void SetDefaults()
{ {
Item.damage = 280; Item.damage = 280;
Item.DamageType = DamageClass.Melee;
Item.width = 54; Item.width = 54;
Item.height = 58; Item.height = 58;
Item.useTime = 20; Item.useTime = 20;
@@ -70,7 +71,7 @@ public class RainbowAxe : ModItem
Item.tileBoost = 6; Item.tileBoost = 6;
Item.shoot = ProjectileID.None; Item.shoot = ProjectileID.None;
} }
return this.CanUseItem(player); return base.CanUseItem(player);
} }
public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback) public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
@@ -88,13 +89,13 @@ public class RainbowAxe : ModItem
public override void AddRecipes() public override void AddRecipes()
{ {
Recipe val = CreateRecipe(); Recipe recipe = CreateRecipe();
val.AddIngredient(ItemID.LunarHamaxeSolar); recipe.AddIngredient(ItemID.LunarHamaxeSolar);
val.AddIngredient(ItemID.LunarHamaxeVortex); recipe.AddIngredient(ItemID.LunarHamaxeVortex);
val.AddIngredient(ItemID.LunarHamaxeNebula); recipe.AddIngredient(ItemID.LunarHamaxeNebula);
val.AddIngredient(ItemID.LunarHamaxeStardust); recipe.AddIngredient(ItemID.LunarHamaxeStardust);
val.AddIngredient(ModContent.ItemType<Bars.RainbowChunk>(), 14); recipe.AddIngredient(ModContent.ItemType<Bars.RainbowChunk>(), 14);
val.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>()); recipe.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>());
val.Register(); recipe.Register();
} }
} }