Change items to use rainbow text without being labeled as expert only.
This commit is contained in:
@@ -27,12 +27,12 @@ public class Depriver : ModItem
|
||||
Item.noMelee = true;
|
||||
Item.knockBack = 4f;
|
||||
Item.value = Item.sellPrice(2, 14, 0, 0);
|
||||
Item.expert = true;
|
||||
Item.UseSound = SoundID.Item38;
|
||||
Item.autoReuse = true;
|
||||
Item.shoot = ProjectileID.PurificationPowder;
|
||||
Item.shootSpeed = 35f;
|
||||
Item.useAmmo = AmmoID.Bullet;
|
||||
Item.rare = ItemRarityID.Expert;
|
||||
}
|
||||
|
||||
public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
|
||||
|
||||
Reference in New Issue
Block a user