Change items to use rainbow text without being labeled as expert only.
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@@ -24,7 +24,7 @@ public class RainbowClaymore : ModItem
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Item.useStyle = ItemUseStyleID.Swing;
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Item.knockBack = 3f;
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Item.value = Item.sellPrice(3, 20, 0, 0);
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Item.expert = true;
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Item.rare = ItemRarityID.Expert;
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Item.UseSound = SoundID.Item1;
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Item.autoReuse = true;
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Item.shoot = ModContent.ProjectileType<Projectiles.RainbowOrb>();
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