Change items to use rainbow text without being labeled as expert only.
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@@ -30,11 +30,11 @@ public class GoldenStaff : ModItem
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Item.noMelee = true;
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Item.knockBack = 5f;
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Item.value = Item.sellPrice(0, 25, 30, 0);
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Item.expert = true;
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Item.UseSound = SoundID.Item20;
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Item.autoReuse = true;
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Item.shoot = ModContent.ProjectileType<Projectiles.SorcerousStaff.GoldenStaffProj>();
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Item.shootSpeed = 40f;
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Item.rare = ItemRarityID.Expert;
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}
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public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
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