Change items to use rainbow text without being labeled as expert only.
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@@ -18,7 +18,6 @@ public class Coalescence : ModItem
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Item.noMelee = true;
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Item.channel = true;
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Item.mana = 5;
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Item.expert = true;
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Item.width = 28;
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Item.height = 30;
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Item.useTime = 20;
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@@ -28,6 +27,7 @@ public class Coalescence : ModItem
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Item.useAnimation = 20;
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Item.shoot = ModContent.ProjectileType<Projectiles.Lasers.CoalescenceBeam>();
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Item.value = Item.sellPrice(0, 8, 50, 0);
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Item.rare = ItemRarityID.Expert;
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}
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public override void AddRecipes()
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@@ -18,7 +18,6 @@ public class DelightfulDevastation : ModItem
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Item.noMelee = true;
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Item.channel = true;
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Item.mana = 15;
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Item.expert = true;
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Item.width = 30;
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Item.height = 32;
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Item.useTime = 20;
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@@ -28,6 +27,7 @@ public class DelightfulDevastation : ModItem
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Item.useAnimation = 10;
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Item.shoot = ModContent.ProjectileType<Projectiles.Lasers.RainbowBeam>();
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Item.value = Item.sellPrice(2, 40, 0, 0);
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Item.rare = ItemRarityID.Expert;
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}
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public override void AddRecipes()
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@@ -18,7 +18,6 @@ public class GoldenVengeance : ModItem
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Item.noMelee = true;
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Item.channel = true;
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Item.mana = 10;
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Item.expert = true;
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Item.width = 28;
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Item.height = 30;
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Item.useTime = 20;
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@@ -28,6 +27,7 @@ public class GoldenVengeance : ModItem
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Item.useAnimation = 20;
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Item.shoot = ModContent.ProjectileType<Projectiles.Lasers.GoldenBeam>();
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Item.value = Item.sellPrice(0, 27, 50, 0);
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Item.rare = ItemRarityID.Expert;
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}
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public override void AddRecipes()
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@@ -19,7 +19,7 @@ public class HeavensVengeance : ModItem
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Item.noMelee = true;
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Item.channel = true;
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Item.mana = 8;
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Item.expert = true;
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Item.rare = ItemRarityID.Expert;
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Item.width = 28;
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Item.height = 30;
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Item.useTime = 20;
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@@ -18,7 +18,7 @@ public class HellfireBeam : ModItem
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Item.noMelee = true;
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Item.channel = true;
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Item.mana = 7;
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Item.expert = true;
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Item.rare = ItemRarityID.Expert;
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Item.width = 28;
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Item.height = 30;
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Item.useTime = 20;
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