Fixed Illusory Mirror crash. Cleaned up item & projectile code.

This commit is contained in:
Big Duckie
2022-07-05 12:20:18 -06:00
parent fc4df23f8c
commit 790b2ca177
3 changed files with 45 additions and 47 deletions
+13 -13
View File
@@ -1,4 +1,3 @@
using FabusMod.Projectiles.IllusoryMirror;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
@@ -19,6 +18,7 @@ public class IllusoryMirror : ModItem
Item.CloneDefaults(ItemID.ShadowbeamStaff);
Item.damage = 175;
Item.noMelee = true;
Item.DamageType = DamageClass.Magic;
Item.mana = 7;
Item.width = 29;
Item.height = 21;
@@ -32,12 +32,12 @@ public class IllusoryMirror : ModItem
Item.expert = true;
Item.reuseDelay = 20;
Item.UseSound = SoundID.Item72;
Item.shoot = ModContent.ProjectileType<IllusoryMirrorProj>();
Item.shoot = ModContent.ProjectileType<Projectiles.IllusoryMirror.IllusoryMirrorProj>();
}
public override Vector2? HoldoutOffset()
{
return new Vector2(4f, 0f);
return new Vector2(4f, 0f);
}
public override bool AltFunctionUse(Player player)
@@ -56,7 +56,7 @@ public class IllusoryMirror : ModItem
Item.shootSpeed = 0f;
Item.mana = 50;
player.AddBuff(ModContent.BuffType<Buffs.IllusoryMirror.BlossomActive>(), 1200, true);
Item.shoot = ModContent.ProjectileType<IllusoryMirrorRMB>();
Item.shoot = ModContent.ProjectileType<Projectiles.IllusoryMirror.IllusoryMirrorRMB>();
Item.UseSound = SoundID.Item76;
}
}
@@ -66,7 +66,7 @@ public class IllusoryMirror : ModItem
Item.useAnimation = 20;
Item.shootSpeed = 7f;
Item.mana = 7;
Item.shoot = ModContent.ProjectileType<IllusoryMirrorProj>();
Item.shoot = ModContent.ProjectileType<Projectiles.IllusoryMirror.IllusoryMirrorProj>();
Item.UseSound = SoundID.Item72;
}
else
@@ -75,19 +75,19 @@ public class IllusoryMirror : ModItem
Item.useTime = 5;
Item.shootSpeed = 7f;
Item.mana = 7;
Item.shoot = ModContent.ProjectileType<IllusoryMirrorProj>();
Item.shoot = ModContent.ProjectileType<Projectiles.IllusoryMirror.IllusoryMirrorProj>();
Item.UseSound = SoundID.Item72;
}
return this.CanUseItem(player);
return base.CanUseItem(player);
}
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ItemID.LifeFruit, 5);
val.AddIngredient(ItemID.LifeCrystal, 5);
val.AddIngredient(ItemID.FragmentNebula, 14);
val.AddTile(TileID.LunarCraftingStation);
val.Register();
Recipe recipe = CreateRecipe();
recipe.AddIngredient(ItemID.LifeFruit, 5);
recipe.AddIngredient(ItemID.LifeCrystal, 5);
recipe.AddIngredient(ItemID.FragmentNebula, 14);
recipe.AddTile(TileID.LunarCraftingStation);
recipe.Register();
}
}