Fix damage typing for magic weapons. Renamed recipe variables for easier reading.

This commit is contained in:
Big Duckie
2022-07-05 12:36:34 -06:00
parent 65fb9177e9
commit 776678b4c3
18 changed files with 113 additions and 97 deletions
+12 -11
View File
@@ -15,6 +15,7 @@ public class Coalescence : ModItem
public override void SetDefaults()
{
Item.damage = 6;
Item.DamageType = DamageClass.Magic;
Item.noMelee = true;
Item.channel = true;
Item.mana = 5;
@@ -32,16 +33,16 @@ public class Coalescence : ModItem
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.OminousBook>());
val.AddIngredient(ItemID.Diamond, 5);
val.AddIngredient(ItemID.Emerald, 5);
val.AddIngredient(ItemID.Sapphire, 5);
val.AddIngredient(ItemID.Ruby, 5);
val.AddIngredient(ItemID.Topaz, 5);
val.AddIngredient(ItemID.Amethyst, 5);
val.AddRecipeGroup("FabusMod:DemoniteBar", 10);
val.AddTile(TileID.Books);
val.Register();
Recipe recipe = CreateRecipe();
recipe.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.OminousBook>());
recipe.AddIngredient(ItemID.Diamond, 5);
recipe.AddIngredient(ItemID.Emerald, 5);
recipe.AddIngredient(ItemID.Sapphire, 5);
recipe.AddIngredient(ItemID.Ruby, 5);
recipe.AddIngredient(ItemID.Topaz, 5);
recipe.AddIngredient(ItemID.Amethyst, 5);
recipe.AddRecipeGroup("FabusMod:DemoniteBar", 10);
recipe.AddTile(TileID.Books);
recipe.Register();
}
}
@@ -15,6 +15,7 @@ public class DelightfulDevastation : ModItem
public override void SetDefaults()
{
Item.damage = 160;
Item.DamageType = DamageClass.Magic;
Item.noMelee = true;
Item.channel = true;
Item.mana = 15;
@@ -32,10 +33,10 @@ public class DelightfulDevastation : ModItem
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ModContent.ItemType<GoldenVengeance>());
val.AddIngredient(ModContent.ItemType<Bars.RainbowChunk>(), 10);
val.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>());
val.Register();
Recipe recipe = CreateRecipe();
recipe.AddIngredient(ModContent.ItemType<GoldenVengeance>());
recipe.AddIngredient(ModContent.ItemType<Bars.RainbowChunk>(), 10);
recipe.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>());
recipe.Register();
}
}
@@ -15,6 +15,7 @@ public class GoldenVengeance : ModItem
public override void SetDefaults()
{
Item.damage = 48;
Item.DamageType = DamageClass.Magic;
Item.noMelee = true;
Item.channel = true;
Item.mana = 10;
@@ -32,10 +33,10 @@ public class GoldenVengeance : ModItem
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ModContent.ItemType<HeavensVengeance>());
val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.GoddessGold>(), 12);
val.AddTile(TileID.MythrilAnvil);
val.Register();
Recipe recipe = CreateRecipe();
recipe.AddIngredient(ModContent.ItemType<HeavensVengeance>());
recipe.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.GoddessGold>(), 12);
recipe.AddTile(TileID.MythrilAnvil);
recipe.Register();
}
}
@@ -15,6 +15,7 @@ public class HeavensVengeance : ModItem
public override void SetDefaults()
{
Item.damage = 28;
Item.DamageType = DamageClass.Magic;
Item.noMelee = true;
Item.channel = true;
Item.mana = 8;
@@ -32,10 +33,10 @@ public class HeavensVengeance : ModItem
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ModContent.ItemType<HellfireBeam>(), 1);
val.AddIngredient(ItemID.HallowedBar, 14);
val.AddTile(TileID.MythrilAnvil);
val.Register();
Recipe recipe = CreateRecipe();
recipe.AddIngredient(ModContent.ItemType<HellfireBeam>(), 1);
recipe.AddIngredient(ItemID.HallowedBar, 14);
recipe.AddTile(TileID.MythrilAnvil);
recipe.Register();
}
}
@@ -15,6 +15,7 @@ public class HellfireBeam : ModItem
public override void SetDefaults()
{
Item.damage = 17;
Item.DamageType = DamageClass.Magic;
Item.noMelee = true;
Item.channel = true;
Item.mana = 7;
@@ -32,10 +33,10 @@ public class HellfireBeam : ModItem
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ModContent.ItemType<Coalescence>());
val.AddIngredient(ItemID.HellstoneBar, 16);
val.AddTile(TileID.Hellforge);
val.Register();
Recipe recipe = CreateRecipe();
recipe.AddIngredient(ModContent.ItemType<Coalescence>());
recipe.AddIngredient(ItemID.HellstoneBar, 16);
recipe.AddTile(TileID.Hellforge);
recipe.Register();
}
}