Fix damage typing for magic weapons. Renamed recipe variables for easier reading.
This commit is contained in:
@@ -15,6 +15,7 @@ public class Coalescence : ModItem
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public override void SetDefaults()
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{
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Item.damage = 6;
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Item.DamageType = DamageClass.Magic;
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Item.noMelee = true;
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Item.channel = true;
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Item.mana = 5;
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@@ -32,16 +33,16 @@ public class Coalescence : ModItem
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.OminousBook>());
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val.AddIngredient(ItemID.Diamond, 5);
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val.AddIngredient(ItemID.Emerald, 5);
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val.AddIngredient(ItemID.Sapphire, 5);
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val.AddIngredient(ItemID.Ruby, 5);
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val.AddIngredient(ItemID.Topaz, 5);
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val.AddIngredient(ItemID.Amethyst, 5);
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val.AddRecipeGroup("FabusMod:DemoniteBar", 10);
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val.AddTile(TileID.Books);
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val.Register();
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Recipe recipe = CreateRecipe();
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recipe.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.OminousBook>());
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recipe.AddIngredient(ItemID.Diamond, 5);
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recipe.AddIngredient(ItemID.Emerald, 5);
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recipe.AddIngredient(ItemID.Sapphire, 5);
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recipe.AddIngredient(ItemID.Ruby, 5);
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recipe.AddIngredient(ItemID.Topaz, 5);
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recipe.AddIngredient(ItemID.Amethyst, 5);
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recipe.AddRecipeGroup("FabusMod:DemoniteBar", 10);
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recipe.AddTile(TileID.Books);
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recipe.Register();
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}
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}
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@@ -15,6 +15,7 @@ public class DelightfulDevastation : ModItem
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public override void SetDefaults()
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{
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Item.damage = 160;
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Item.DamageType = DamageClass.Magic;
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Item.noMelee = true;
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Item.channel = true;
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Item.mana = 15;
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@@ -32,10 +33,10 @@ public class DelightfulDevastation : ModItem
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddIngredient(ModContent.ItemType<GoldenVengeance>());
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val.AddIngredient(ModContent.ItemType<Bars.RainbowChunk>(), 10);
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val.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>());
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val.Register();
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Recipe recipe = CreateRecipe();
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recipe.AddIngredient(ModContent.ItemType<GoldenVengeance>());
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recipe.AddIngredient(ModContent.ItemType<Bars.RainbowChunk>(), 10);
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recipe.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>());
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recipe.Register();
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}
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}
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@@ -15,6 +15,7 @@ public class GoldenVengeance : ModItem
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public override void SetDefaults()
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{
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Item.damage = 48;
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Item.DamageType = DamageClass.Magic;
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Item.noMelee = true;
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Item.channel = true;
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Item.mana = 10;
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@@ -32,10 +33,10 @@ public class GoldenVengeance : ModItem
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddIngredient(ModContent.ItemType<HeavensVengeance>());
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val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.GoddessGold>(), 12);
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val.AddTile(TileID.MythrilAnvil);
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val.Register();
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Recipe recipe = CreateRecipe();
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recipe.AddIngredient(ModContent.ItemType<HeavensVengeance>());
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recipe.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.GoddessGold>(), 12);
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recipe.AddTile(TileID.MythrilAnvil);
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recipe.Register();
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}
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}
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@@ -15,6 +15,7 @@ public class HeavensVengeance : ModItem
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public override void SetDefaults()
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{
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Item.damage = 28;
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Item.DamageType = DamageClass.Magic;
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Item.noMelee = true;
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Item.channel = true;
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Item.mana = 8;
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@@ -32,10 +33,10 @@ public class HeavensVengeance : ModItem
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddIngredient(ModContent.ItemType<HellfireBeam>(), 1);
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val.AddIngredient(ItemID.HallowedBar, 14);
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val.AddTile(TileID.MythrilAnvil);
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val.Register();
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Recipe recipe = CreateRecipe();
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recipe.AddIngredient(ModContent.ItemType<HellfireBeam>(), 1);
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recipe.AddIngredient(ItemID.HallowedBar, 14);
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recipe.AddTile(TileID.MythrilAnvil);
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recipe.Register();
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}
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}
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@@ -15,6 +15,7 @@ public class HellfireBeam : ModItem
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public override void SetDefaults()
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{
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Item.damage = 17;
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Item.DamageType = DamageClass.Magic;
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Item.noMelee = true;
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Item.channel = true;
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Item.mana = 7;
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@@ -32,10 +33,10 @@ public class HellfireBeam : ModItem
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public override void AddRecipes()
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{
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Recipe val = CreateRecipe();
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val.AddIngredient(ModContent.ItemType<Coalescence>());
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val.AddIngredient(ItemID.HellstoneBar, 16);
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val.AddTile(TileID.Hellforge);
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val.Register();
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Recipe recipe = CreateRecipe();
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recipe.AddIngredient(ModContent.ItemType<Coalescence>());
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recipe.AddIngredient(ItemID.HellstoneBar, 16);
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recipe.AddTile(TileID.Hellforge);
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recipe.Register();
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}
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}
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