Cleaned up weapon parts.

This commit is contained in:
Big Duckie
2022-07-05 16:46:42 -06:00
parent cc083095eb
commit 7501b23966
4 changed files with 16 additions and 20 deletions
+4 -5
View File
@@ -8,7 +8,6 @@ public class UntreatedBowPart : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Untreated Bow Part");
Tooltip.SetDefault("[c/C9FF4C:Crafting Ingredient]");
}
@@ -23,9 +22,9 @@ public class UntreatedBowPart : ModItem
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddRecipeGroup("Wood", 2);
val.AddTile(TileID.WorkBenches);
val.Register();
CreateRecipe()
.AddRecipeGroup("Wood", 2)
.AddTile(TileID.WorkBenches)
.Register();
}
}
@@ -8,7 +8,6 @@ public class UntreatedShortswordPart : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Untreated Shortsword Part");
Tooltip.SetDefault("[c/C9FF4C:Crafting Ingredient]");
}
@@ -23,9 +22,9 @@ public class UntreatedShortswordPart : ModItem
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddRecipeGroup("Wood", 6);
val.AddTile(TileID.WorkBenches);
val.Register();
CreateRecipe()
.AddRecipeGroup("Wood", 6)
.AddTile(TileID.WorkBenches)
.Register();
}
}
@@ -8,7 +8,6 @@ public class UntreatedShurikenPart : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Untreated Shuriken Part");
Tooltip.SetDefault("[c/C9FF4C:Crafting Ingredient]");
}
@@ -23,9 +22,9 @@ public class UntreatedShurikenPart : ModItem
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddRecipeGroup("Wood", 3);
val.AddTile(TileID.WorkBenches);
val.Register();
CreateRecipe()
.AddRecipeGroup("Wood", 3)
.AddTile(TileID.WorkBenches)
.Register();
}
}
@@ -8,7 +8,6 @@ public class UntreatedSwordParts : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Untreated Sword Parts");
Tooltip.SetDefault("[c/C9FF4C:Crafting Ingredient]");
}
@@ -23,9 +22,9 @@ public class UntreatedSwordParts : ModItem
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddRecipeGroup("Wood", 12);
val.AddTile(TileID.WorkBenches);
val.Register();
CreateRecipe()
.AddRecipeGroup("Wood", 12)
.AddTile(TileID.WorkBenches)
.Register();
}
}