Fix Fox Pistol crashes.
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@@ -83,7 +83,7 @@ public class FoxPistolBlue : ModItem
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Item.damage = 22;
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Item.shoot = ModContent.ProjectileType<BlueBolt>();
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}
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return CanUseItem(player);
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return base.CanUseItem(player);
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}
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public override void AddRecipes()
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