Fix two typos.
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@@ -98,7 +98,7 @@ public class HellfireBeamProj : ModProjectile
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if (Projectile.owner == Main.myPlayer)
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{
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Projectile.velocity = mousePos - player.Center;
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Projectile.velocity.Normalize();s
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Projectile.velocity.Normalize();
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Projectile.direction = (Main.MouseWorld.X > player.position.X) ? 1 : (-1);
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Projectile.netUpdate = true;
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}
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