Fixed damage typing for Rainbow Demon.

Cleaned up code.
This commit is contained in:
Big Duckie
2022-07-05 19:59:05 -06:00
parent 148d1fc728
commit 387174adf0
6 changed files with 53 additions and 48 deletions
+12 -12
View File
@@ -10,13 +10,13 @@ public class TheRainbowDemon : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("The Rainbow Demon");
Tooltip.SetDefault("[c/B6FF00:Autoshoots] \nUnleashes a barrage of rainbow waves \nDoes not require ammo \nClass and projectiles fired can be changed via crafting \n[c/FF2B6E:Currently Unobtainable]");
}
public override void SetDefaults()
{
Item.damage = 82;
Item.DamageType = DamageClass.Melee;
Item.width = 82;
Item.height = 39;
Item.useTime = 4;
@@ -43,23 +43,23 @@ public class TheRainbowDemon : ModItem
int numberProjectiles = 10;
for (int i = 0; i < numberProjectiles; i++)
{
Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(30f));
Projectile.NewProjectile(source, position.X, position.Y, perturbedSpeed.X, perturbedSpeed.Y, type, damage, knockback, player.whoAmI);
Vector2 perturbedSpeed = Utils.RotatedByRandom(velocity, (double)MathHelper.ToRadians(30f));
Projectile.NewProjectile(source, position, perturbedSpeed, type, damage, knockback, player.whoAmI);
}
return false;
}
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.RainbowHandle> ());
val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.RainbowMuzzle>());
val.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>());
val.Register();
CreateRecipe()
.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.RainbowHandle>())
.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.RainbowMuzzle>())
.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>())
.Register();
Recipe val2 = CreateRecipe();
val2.AddRecipeGroup("FabusMod:TheRainbowDemon", 1);
val2.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>());
val2.Register();
CreateRecipe()
.AddRecipeGroup("FabusMod:TheRainbowDemon")
.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>())
.Register();
}
}
@@ -17,6 +17,7 @@ public class TheRainbowDemonClaymore : ModItem
public override void SetDefaults()
{
Item.damage = 82;
Item.DamageType = DamageClass.Melee;
Item.width = 82;
Item.height = 39;
Item.useTime = 4;
@@ -43,18 +44,18 @@ public class TheRainbowDemonClaymore : ModItem
int numberProjectiles = 5;
for (int i = 0; i < numberProjectiles; i++)
{
Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(30f));
Projectile.NewProjectile(source, position.X, position.Y, perturbedSpeed.X, perturbedSpeed.Y, type, damage, knockback, player.whoAmI);
Vector2 perturbedSpeed = Utils.RotatedByRandom(velocity, (double)MathHelper.ToRadians(30f));
Projectile.NewProjectile(source, position, perturbedSpeed, type, damage, knockback, player.whoAmI);
}
return false;
}
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddRecipeGroup("FabusMod:TheRainbowDemon", 1);
val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.RainbowDust>(), 2);
val.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>());
val.Register();
CreateRecipe()
.AddRecipeGroup("FabusMod:TheRainbowDemon")
.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.RainbowDust>(), 2)
.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>())
.Register();
}
}
@@ -17,6 +17,7 @@ public class TheRainbowDemonMagic : ModItem
public override void SetDefaults()
{
Item.damage = 82;
Item.DamageType = DamageClass.Magic;
Item.noMelee = true;
Item.width = 82;
Item.height = 39;
@@ -44,18 +45,18 @@ public class TheRainbowDemonMagic : ModItem
int numberProjectiles = 10;
for (int i = 0; i < numberProjectiles; i++)
{
Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(30f));
Projectile.NewProjectile(source, position.X, position.Y, perturbedSpeed.X, perturbedSpeed.Y, type, damage, knockback, player.whoAmI);
Vector2 perturbedSpeed = Utils.RotatedByRandom(velocity, (double)MathHelper.ToRadians(30f));
Projectile.NewProjectile(source, position, perturbedSpeed, type, damage, knockback, player.whoAmI);
}
return false;
}
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddRecipeGroup("FabusMod:TheRainbowDemon", 1);
val.AddIngredient(ItemID.FragmentNebula, 2);
val.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>());
val.Register();
CreateRecipe()
.AddRecipeGroup("FabusMod:TheRainbowDemon")
.AddIngredient(ItemID.FragmentNebula, 2)
.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>())
.Register();
}
}
@@ -17,6 +17,7 @@ public class TheRainbowDemonRanged : ModItem
public override void SetDefaults()
{
Item.damage = 82;
Item.DamageType = DamageClass.Ranged;
Item.noMelee = true;
Item.width = 82;
Item.height = 39;
@@ -44,18 +45,18 @@ public class TheRainbowDemonRanged : ModItem
int numberProjectiles = 10;
for (int i = 0; i < numberProjectiles; i++)
{
Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(30f));
Projectile.NewProjectile(source, position.X, position.Y, perturbedSpeed.X, perturbedSpeed.Y, type, damage, knockback, player.whoAmI);
Vector2 perturbedSpeed = Utils.RotatedByRandom(velocity, (double)MathHelper.ToRadians(30f));
Projectile.NewProjectile(source, position, perturbedSpeed, type, damage, knockback, player.whoAmI);
}
return false;
}
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddRecipeGroup("FabusMod:TheRainbowDemon", 1);
val.AddIngredient(ItemID.FragmentVortex, 2);
val.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>());
val.Register();
CreateRecipe()
.AddRecipeGroup("FabusMod:TheRainbowDemon")
.AddIngredient(ItemID.FragmentVortex, 2)
.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>())
.Register();
}
}
@@ -17,6 +17,7 @@ public class TheRainbowDemonShredder : ModItem
public override void SetDefaults()
{
Item.damage = 82;
Item.DamageType = DamageClass.Melee;
Item.width = 82;
Item.height = 39;
Item.useTime = 4;
@@ -43,18 +44,18 @@ public class TheRainbowDemonShredder : ModItem
int numberProjectiles = 10;
for (int i = 0; i < numberProjectiles; i++)
{
Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(30f));
Projectile.NewProjectile(source, position.X, position.Y, perturbedSpeed.X, perturbedSpeed.Y, type, damage, knockback, player.whoAmI);
Vector2 perturbedSpeed = Utils.RotatedByRandom(velocity, (double)MathHelper.ToRadians(30f));
Projectile.NewProjectile(source, position, perturbedSpeed, type, damage, knockback, player.whoAmI);
}
return false;
}
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddRecipeGroup("FabusMod:TheRainbowDemon", 1);
val.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.RainbowDust>(), 2);
val.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>());
val.Register();
CreateRecipe()
.AddRecipeGroup("FabusMod:TheRainbowDemon")
.AddIngredient(ModContent.ItemType<Items.CraftingIngredients.RainbowDust>(), 2)
.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>())
.Register();
}
}
@@ -17,6 +17,7 @@ public class TheRainbowDemonThrowing : ModItem
public override void SetDefaults()
{
Item.damage = 82;
Item.DamageType = DamageClass.Throwing;
Item.noMelee = true;
Item.width = 82;
Item.height = 39;
@@ -44,19 +45,19 @@ public class TheRainbowDemonThrowing : ModItem
int numberProjectiles = 10;
for (int i = 0; i < numberProjectiles; i++)
{
Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(30f));
Projectile.NewProjectile(source, position.X, position.Y, perturbedSpeed.X, perturbedSpeed.Y, type, damage, knockback, player.whoAmI);
Vector2 perturbedSpeed = Utils.RotatedByRandom(velocity, (double)MathHelper.ToRadians(30f));
Projectile.NewProjectile(source, position, perturbedSpeed, type, damage, knockback, player.whoAmI);
}
return false;
}
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddRecipeGroup("FabusMod:TheRainbowDemon", 1);
val.AddIngredient(ItemID.FragmentSolar, 1);
val.AddIngredient(ItemID.FragmentVortex, 1);
val.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>());
val.Register();
CreateRecipe()
.AddRecipeGroup("FabusMod:TheRainbowDemon")
.AddIngredient(ItemID.FragmentSolar)
.AddIngredient(ItemID.FragmentVortex)
.AddTile(ModContent.TileType<global::FabusMod.Tiles.RainbowStation>())
.Register();
}
}