Cleaned up recipe code for all magic weapons. Renamed certain staffs to match in-game name.

This commit is contained in:
Big Duckie
2022-07-05 17:38:14 -06:00
parent 871c563c42
commit 1871f6cfe8
21 changed files with 123 additions and 135 deletions
+5 -5
View File
@@ -36,10 +36,10 @@ public class PiercingStaff : ModItem
public override void AddRecipes()
{
Recipe recipe = CreateRecipe();
recipe.AddIngredient(ItemID.WandofSparking, 1);
recipe.AddRecipeGroup("IronBar", 3);
recipe.AddTile(TileID.Anvils);
recipe.Register();
CreateRecipe()
.AddIngredient(ItemID.WandofSparking)
.AddRecipeGroup("IronBar", 3)
.AddTile(TileID.Anvils)
.Register();
}
}