Cleaned up recipe code for all magic weapons. Renamed certain staffs to match in-game name.
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@@ -9,7 +9,6 @@ public class IllusoryMirror : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Illusory Mirror");
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Tooltip.SetDefault("[c/B6FF00:Autoshoots]\nShoots 5 instant beams in quick succession\nUsing <right> uses 50 Mana to summon a [c/E6A6CF:Blossom] at the player's position for 20 seconds:\n - Being around the [c/E6A6CF:Blossom] buffs HP regeneration, increases attack speed, and increases magic damage by 15%\n - [c/E6A6CF:Blossom] has a cooldown of [c/CA4646:50 seconds] once it disappears\nBest used on 'High' video quality!");
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}
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@@ -83,11 +82,11 @@ public class IllusoryMirror : ModItem
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public override void AddRecipes()
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{
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Recipe recipe = CreateRecipe();
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recipe.AddIngredient(ItemID.LifeFruit, 5);
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recipe.AddIngredient(ItemID.LifeCrystal, 5);
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recipe.AddIngredient(ItemID.FragmentNebula, 14);
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recipe.AddTile(TileID.LunarCraftingStation);
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recipe.Register();
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CreateRecipe()
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.AddIngredient(ItemID.LifeFruit, 5)
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.AddIngredient(ItemID.LifeCrystal, 5)
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.AddIngredient(ItemID.FragmentNebula, 14)
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.AddTile(TileID.LunarCraftingStation)
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.Register();
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}
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}
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