Cleaned up code for melee weapons.
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@@ -9,7 +9,6 @@ public class ShimadaSword : ModItem
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{
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public override void SetStaticDefaults()
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{
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DisplayName.SetDefault("Shimada Sword");
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Tooltip.SetDefault("Inflicts [c/7B2D2F:Blood Loss] for 3 seconds on hit, dealing damage over time");
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}
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@@ -49,11 +48,11 @@ public class ShimadaSword : ModItem
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public override void AddRecipes()
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{
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Recipe recipe = CreateRecipe();
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recipe.AddIngredient(ModContent.ItemType<StonePlatedKatana>());
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recipe.AddRecipeGroup("FabusMod:LightsBane");
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recipe.AddIngredient(ItemID.Emerald, 10);
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recipe.AddTile(TileID.Anvils);
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recipe.Register();
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CreateRecipe()
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.AddIngredient(ModContent.ItemType<StonePlatedKatana>())
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.AddRecipeGroup("FabusMod:LightsBane")
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.AddIngredient(ItemID.Emerald, 10)
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.AddTile(TileID.Anvils)
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.Register();
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}
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}
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