Cleaned up code for melee weapons.

This commit is contained in:
Big Duckie
2022-07-05 19:43:21 -06:00
parent 1871f6cfe8
commit 148d1fc728
19 changed files with 168 additions and 182 deletions
@@ -9,7 +9,6 @@ public class ShimadaSword : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Shimada Sword");
Tooltip.SetDefault("Inflicts [c/7B2D2F:Blood Loss] for 3 seconds on hit, dealing damage over time");
}
@@ -49,11 +48,11 @@ public class ShimadaSword : ModItem
public override void AddRecipes()
{
Recipe recipe = CreateRecipe();
recipe.AddIngredient(ModContent.ItemType<StonePlatedKatana>());
recipe.AddRecipeGroup("FabusMod:LightsBane");
recipe.AddIngredient(ItemID.Emerald, 10);
recipe.AddTile(TileID.Anvils);
recipe.Register();
CreateRecipe()
.AddIngredient(ModContent.ItemType<StonePlatedKatana>())
.AddRecipeGroup("FabusMod:LightsBane")
.AddIngredient(ItemID.Emerald, 10)
.AddTile(TileID.Anvils)
.Register();
}
}