Cleaned up code for melee weapons.

This commit is contained in:
Big Duckie
2022-07-05 19:43:21 -06:00
parent 1871f6cfe8
commit 148d1fc728
19 changed files with 168 additions and 182 deletions
@@ -1,4 +1,3 @@
using FabusMod.Projectiles.Shimada;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.DataStructures;
@@ -28,19 +27,19 @@ public class CarbonSwordNihon : ModItem
Item.knockBack = 2f;
Item.value = Item.sellPrice(0, 6, 0, 0);
Item.rare = ItemRarityID.LightRed;
Item.shoot = ModContent.ProjectileType<ShimadaWaveNihon>();
Item.shoot = ModContent.ProjectileType<Projectiles.Shimada.ShimadaWaveNihon>();
Item.shootSpeed = 10f;
Item.UseSound = SoundID.Item1;
Item.autoReuse = true;
}
public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
{
public override bool Shoot(Player player, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback)
{
int numberProjectiles = 3;
for (int i = 0; i < numberProjectiles; i++)
{
Vector2 perturbedSpeed = Utils.RotatedByRandom(new Vector2(velocity.X, velocity.Y), (double)MathHelper.ToRadians(0f));
Projectile.NewProjectile(source, position.X, position.Y, perturbedSpeed.X, perturbedSpeed.Y, type, damage, knockback, player.whoAmI, 0f, 0f);
Vector2 perturbedSpeed = Utils.RotatedByRandom(velocity, (double)MathHelper.ToRadians(0f));
Projectile.NewProjectile(source, position, perturbedSpeed, type, damage, knockback, player.whoAmI);
}
return false;
}
@@ -64,10 +63,10 @@ public class CarbonSwordNihon : ModItem
public override void AddRecipes()
{
Recipe recipe = CreateRecipe();
recipe.AddIngredient(ModContent.ItemType<CarbonSword>());
recipe.AddIngredient(ItemID.SilverDye, 1);
recipe.AddTile(TileID.DyeVat);
recipe.Register();
CreateRecipe()
.AddIngredient(ModContent.ItemType<CarbonSword>())
.AddIngredient(ItemID.SilverDye, 1)
.AddTile(TileID.DyeVat)
.Register();
}
}