Fixed typing for thrown weapons.

Cleaned up code.
This commit is contained in:
Big Duckie
2022-07-05 20:08:41 -06:00
parent 387174adf0
commit 0ea22f005c
9 changed files with 59 additions and 56 deletions
+12 -12
View File
@@ -8,13 +8,13 @@ public class CarbonShuriken : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Carbon Shuriken");
Tooltip.SetDefault("[c/B6FF00:Autothrows, dyeable]\nThrows 3 fast-flying Shurikens at once");
}
public override void SetDefaults()
{
Item.maxStack = 1;
Item.DamageType = DamageClass.Throwing;
Item.damage = 19;
Item.knockBack = 0f;
Item.useStyle = ItemUseStyleID.Swing;
@@ -36,17 +36,17 @@ public class CarbonShuriken : ModItem
public override void AddRecipes()
{
Recipe val = CreateRecipe();
val.AddIngredient(ModContent.ItemType<HerosShuriken>());
val.AddRecipeGroup("FabusMod:DemoniteBar", 3);
val.AddIngredient(ItemID.Sapphire, 1);
val.AddTile(TileID.Anvils);
val.Register();
CreateRecipe()
.AddIngredient(ModContent.ItemType<HerosShuriken>())
.AddRecipeGroup("FabusMod:DemoniteBar", 3)
.AddIngredient(ItemID.Sapphire)
.AddTile(TileID.Anvils)
.Register();
Recipe val2 = CreateRecipe();
val2.AddIngredient(ModContent.ItemType<CarbonShurikenNihon>());
val2.AddIngredient(ItemID.BlueDye, 1);
val2.AddTile(TileID.DyeVat);
val2.Register();
CreateRecipe()
.AddIngredient(ModContent.ItemType<CarbonShurikenNihon>())
.AddIngredient(ItemID.BlueDye)
.AddTile(TileID.DyeVat)
.Register();
}
}