Clean up all projectile code.

This commit is contained in:
Big Duckie
2022-07-05 22:32:27 -06:00
parent 2b34d060c5
commit 099f0a2e50
73 changed files with 651 additions and 840 deletions
+8 -10
View File
@@ -28,11 +28,10 @@ public class BlueBolt : ModProjectile
Projectile.velocity.Y += Projectile.ai[0];
if (Utils.NextFloat(Main.rand) < 0.1f && Projectile.alpha <= 100)
{
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxDustBlue>(), 0f, 0f, 0, default, 1f);
Main.dust[dust1].scale = 0.9f;
Dust obj = Main.dust[dust1];
obj.velocity *= 0.5f;
Main.dust[dust1].noGravity = true;
int dust = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxDustBlue>());
Main.dust[dust].scale = 0.9f;
Main.dust[dust].velocity *= 0.5f;
Main.dust[dust].noGravity = true;
}
}
@@ -42,11 +41,10 @@ public class BlueBolt : ModProjectile
{
if (Utils.NextFloat(Main.rand) < 0.1f && Projectile.alpha <= 100)
{
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxDustBlue>(), 0f, 0f, 0, default, 1f);
Main.dust[dust1].scale = 0.9f;
Dust obj = Main.dust[dust1];
obj.velocity *= 0.5f;
Main.dust[dust1].noGravity = true;
int dust = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxDustBlue>());
Main.dust[dust].scale = 0.9f;
Main.dust[dust].velocity *= 0.5f;
Main.dust[dust].noGravity = true;
}
}
}
+10 -12
View File
@@ -28,15 +28,14 @@ public class BlueBoltRMB : ModProjectile
Projectile.velocity.Y += Projectile.ai[0];
if (Utils.NextFloat(Main.rand) < 0.1f && Projectile.alpha <= 100)
{
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxDustBlue>(), 0f, 0f, 0, default, 1f);
int dust2 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxWitherDust>(), 0f, 0f, 0, default, 1f);
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxDustBlue>());
Main.dust[dust1].scale = 1f;
Dust obj = Main.dust[dust1];
obj.velocity *= 0.5f;
Main.dust[dust1].velocity *= 0.5f;
Main.dust[dust1].noGravity = true;
int dust2 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxWitherDust>());
Main.dust[dust2].scale = 0.8f;
Dust obj2 = Main.dust[dust2];
obj2.velocity *= 0.5f;
Main.dust[dust2].velocity *= 0.5f;
Main.dust[dust2].noGravity = true;
}
}
@@ -47,15 +46,14 @@ public class BlueBoltRMB : ModProjectile
{
if (Utils.NextFloat(Main.rand) < 0.1f && Projectile.alpha <= 100)
{
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxDustBlue>(), 0f, 0f, 0, default, 1f);
int dust2 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxWitherDust>(), 0f, 0f, 0, default, 1f);
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxDustBlue>());
Main.dust[dust1].scale = 1f;
Dust obj = Main.dust[dust1];
obj.velocity *= 0.5f;
Main.dust[dust1].velocity *= 0.5f;
Main.dust[dust1].noGravity = true;
int dust2 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxWitherDust>());
Main.dust[dust2].scale = 0.8f;
Dust obj2 = Main.dust[dust2];
obj2.velocity *= 0.5f;
Main.dust[dust2].velocity *= 0.5f;
Main.dust[dust2].noGravity = true;
}
}
+8 -10
View File
@@ -28,11 +28,10 @@ public class OrangeBolt : ModProjectile
Projectile.velocity.Y += Projectile.ai[0];
if (Utils.NextFloat(Main.rand) < 0.1f && Projectile.alpha <= 100)
{
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxDust>(), 0f, 0f, 0, default, 1f);
Main.dust[dust1].scale = 0.9f;
Dust obj = Main.dust[dust1];
obj.velocity *= 0.5f;
Main.dust[dust1].noGravity = true;
int dust = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxDust>());
Main.dust[dust].scale = 0.9f;
Main.dust[dust].velocity *= 0.5f;
Main.dust[dust].noGravity = true;
}
}
@@ -42,11 +41,10 @@ public class OrangeBolt : ModProjectile
{
if (Utils.NextFloat(Main.rand) < 0.1f && Projectile.alpha <= 100)
{
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxDust>(), 0f, 0f, 0, default, 1f);
Main.dust[dust1].scale = 0.9f;
Dust obj = Main.dust[dust1];
obj.velocity *= 0.5f;
Main.dust[dust1].noGravity = true;
int dust = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxDust>());
Main.dust[dust].scale = 0.9f;
Main.dust[dust].velocity *= 0.5f;
Main.dust[dust].noGravity = true;
}
}
}
+10 -12
View File
@@ -28,15 +28,14 @@ public class OrangeBoltRMB : ModProjectile
Projectile.velocity.Y += Projectile.ai[0];
if (Utils.NextFloat(Main.rand) < 0.1f && Projectile.alpha <= 100)
{
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxDust>(), 0f, 0f, 0, default, 1f);
int dust2 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxWitherDust>(), 0f, 0f, 0, default, 1f);
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxDust>());
Main.dust[dust1].scale = 1f;
Dust obj = Main.dust[dust1];
obj.velocity *= 0.5f;
Main.dust[dust1].velocity *= 0.5f;
Main.dust[dust1].noGravity = true;
int dust2 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxWitherDust>());
Main.dust[dust2].scale = 0.8f;
Dust obj2 = Main.dust[dust2];
obj2.velocity *= 0.5f;
Main.dust[dust2].velocity *= 0.5f;
Main.dust[dust2].noGravity = true;
}
}
@@ -47,15 +46,14 @@ public class OrangeBoltRMB : ModProjectile
{
if (Utils.NextFloat(Main.rand) < 0.1f && Projectile.alpha <= 100)
{
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxDust>(), 0f, 0f, 0, default, 1f);
int dust2 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxWitherDust>(), 0f, 0f, 0, default, 1f);
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxDust>());
Main.dust[dust1].scale = 1f;
Dust obj = Main.dust[dust1];
obj.velocity *= 0.5f;
Main.dust[dust1].velocity *= 0.5f;
Main.dust[dust1].noGravity = true;
int dust2 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.FoxWitherDust>());
Main.dust[dust2].scale = 0.8f;
Dust obj2 = Main.dust[dust2];
obj2.velocity *= 0.5f;
Main.dust[dust2].velocity *= 0.5f;
Main.dust[dust2].noGravity = true;
}
}
+16 -18
View File
@@ -28,20 +28,19 @@ public class RainbowBolt : ModProjectile
Projectile.velocity.Y += Projectile.ai[0];
if (Utils.NextFloat(Main.rand) < 0.1f && Projectile.alpha <= 100)
{
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust>(), 0f, 0f, 0, default, 1f);
int dust2 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust2>(), 0f, 0f, 0, default, 1f);
int dust3 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust3>(), 0f, 0f, 0, default, 1f);
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust>());
Main.dust[dust1].scale = 0.9f;
Dust obj = Main.dust[dust1];
obj.velocity *= 0.1f;
Main.dust[dust1].velocity *= 0.1f;
Main.dust[dust1].noGravity = true;
int dust2 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust2>());
Main.dust[dust2].scale = 0.9f;
Dust obj2 = Main.dust[dust2];
obj2.velocity *= 0.1f;
Main.dust[dust2].velocity *= 0.1f;
Main.dust[dust2].noGravity = true;
int dust3 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust3>());
Main.dust[dust3].scale = 0.9f;
Dust obj3 = Main.dust[dust3];
obj3.velocity *= 0.1f;
Main.dust[dust3].velocity *= 0.1f;
Main.dust[dust3].noGravity = true;
}
}
@@ -52,20 +51,19 @@ public class RainbowBolt : ModProjectile
{
if (Utils.NextFloat(Main.rand) < 0.1f && Projectile.alpha <= 100)
{
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust>(), 0f, 0f, 0, default, 1f);
int dust2 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust2>(), 0f, 0f, 0, default, 1f);
int dust3 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust3>(), 0f, 0f, 0, default, 1f);
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust>());
Main.dust[dust1].scale = 0.9f;
Dust obj = Main.dust[dust1];
obj.velocity *= 0.1f;
Main.dust[dust1].velocity *= 0.1f;
Main.dust[dust1].noGravity = true;
int dust2 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust2>());
Main.dust[dust2].scale = 0.9f;
Dust obj2 = Main.dust[dust2];
obj2.velocity *= 0.1f;
Main.dust[dust2].velocity *= 0.1f;
Main.dust[dust2].noGravity = true;
int dust3 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust3>());
Main.dust[dust3].scale = 0.9f;
Dust obj3 = Main.dust[dust3];
obj3.velocity *= 0.1f;
Main.dust[dust3].velocity *= 0.1f;
Main.dust[dust3].noGravity = true;
}
}
+22 -24
View File
@@ -28,25 +28,24 @@ public class RainbowBoltRMB : ModProjectile
Projectile.velocity.Y += Projectile.ai[0];
if (Utils.NextFloat(Main.rand) < 0.1f && Projectile.alpha <= 100)
{
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust>(), 0f, 0f, 0, default, 1f);
int dust2 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust2>(), 0f, 0f, 0, default, 1f);
int dust3 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust3>(), 0f, 0f, 0, default, 1f);
int dust4 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.SpectralWitherDust>(), 0f, 0f, 0, default, 1f);
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust>());
Main.dust[dust1].scale = 0.9f;
Dust obj = Main.dust[dust1];
obj.velocity *= 0.1f;
Main.dust[dust1].velocity *= 0.1f;
Main.dust[dust1].noGravity = true;
int dust2 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust2>());
Main.dust[dust2].scale = 0.9f;
Dust obj2 = Main.dust[dust2];
obj2.velocity *= 0.1f;
Main.dust[dust2].velocity *= 0.1f;
Main.dust[dust2].noGravity = true;
int dust3 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust3>());
Main.dust[dust3].scale = 0.9f;
Dust obj3 = Main.dust[dust3];
obj3.velocity *= 0.1f;
Main.dust[dust3].velocity *= 0.1f;
Main.dust[dust3].noGravity = true;
int dust4 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.SpectralWitherDust>());
Main.dust[dust4].scale = 0.7f;
Dust obj4 = Main.dust[dust4];
obj4.velocity *= 0.1f;
Main.dust[dust4].velocity *= 0.1f;
Main.dust[dust4].noGravity = true;
}
}
@@ -57,25 +56,24 @@ public class RainbowBoltRMB : ModProjectile
{
if (Utils.NextFloat(Main.rand) < 0.1f && Projectile.alpha <= 100)
{
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust>(), 0f, 0f, 0, default, 1f);
int dust2 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust2>(), 0f, 0f, 0, default, 1f);
int dust3 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust3>(), 0f, 0f, 0, default, 1f);
int dust4 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.SpectralWitherDust>(), 0f, 0f, 0, default, 1f);
int dust1 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust>());
Main.dust[dust1].scale = 0.9f;
Dust obj = Main.dust[dust1];
obj.velocity *= 0.1f;
Main.dust[dust1].velocity *= 0.1f;
Main.dust[dust1].noGravity = true;
int dust2 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust2>());
Main.dust[dust2].scale = 0.9f;
Dust obj2 = Main.dust[dust2];
obj2.velocity *= 0.1f;
Main.dust[dust2].velocity *= 0.1f;
Main.dust[dust2].noGravity = true;
int dust3 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.RainbowDust3>());
Main.dust[dust3].scale = 0.9f;
Dust obj3 = Main.dust[dust3];
obj3.velocity *= 0.1f;
Main.dust[dust3].velocity *= 0.1f;
Main.dust[dust3].noGravity = true;
int dust4 = Dust.NewDust(Projectile.position, Projectile.width, Projectile.height, ModContent.DustType<Dusts.SpectralWitherDust>());
Main.dust[dust4].scale = 0.7f;
Dust obj4 = Main.dust[dust4];
obj4.velocity *= 0.1f;
Main.dust[dust4].velocity *= 0.1f;
Main.dust[dust4].noGravity = true;
}
}